2002 Archives by author
Starting: Tue Jan 22 10:47:00 GMT 2002
Ending: Mon Dec 30 13:41:00 GMT 2002
Messages: 971
- Converting xconq to C++
Ed .
- Converting xconq to C++
Ed .
- C++ translation progress
Ed .
- Xconq transition to C++, initial phase complete
Ed .
- Error reading tcl ...
Ed .
- Getting off this list
John A.Stevens
- THE problem with xconq (long)
A. Rick Anderson
- THE problem with xconq (long)
A. Rick Anderson
- THE problem with xconq (long)
A. Rick Anderson
- Hexagon maps
A. Rick Anderson
- JConq
A. Rick Anderson
- JConq
A. Rick Anderson
- JConq
A. Rick Anderson
- JConq
A. Rick Anderson
- How to fix the xconq network code
A. Rick Anderson
- Converting xconq to C++
A. Rick Anderson
- what about streets?
Albrecht Behmel
- Can't build info/ps docs
Timo Benk
- Connect button in tkconq.tcl
Timo Benk
- Connect button in tkconq.tcl
Timo Benk
- THE problem with xconq
Robert Berger
- JConq
Bruno Boettcher
- How to fix the xconq network code
Bruno Boettcher
- printable online docs
Bruno Boettcher
- Converting xconq to C++
Bruno Boettcher
- printable online docs
Bruno Boettcher
- printable online docs
Bruno Boettcher
- AI is a pushover & UI
Bruno Boettcher
- JConq
Burke, Martin
- Another XConq question
Bob Carragher
- Play testing notes (CVS, 2002-03-10 version)
Bob Carragher
- Play testing notes (CVS, 2002-03-10 version)
Bob Carragher
- Revised exploring_worth function
Bob Carragher
- Revised exploring_worth function
Bob Carragher
- More revisions to exploring_worth
Bob Carragher
- exploring_worth sub-module functions (Was Re: Side Mask)
Bob Carragher
- Thank you for your efforts!
Bob Carragher
- Carbonizing Mac Xconq
Bob Carragher
- XCONQ battle editing
Cordeval
- XCONQ battle editing
Cordeval
- _
Crookednose2001@aol.com
- Can anyone send me TCL83.dll?
Rob Dalton
- bug: RUN: xform_unit_view weirdness with
Steven S. Dick
- bug: RUN: xform_unit_view weirdness with
Steven S. Dick
- GUI bug in advances
Steven S. Dick
- research bugs in advances
Steven S. Dick
- keyboard production setting (long standing bug)
Steven S. Dick
- keyboard production setting (long standing bug)
Steven S. Dick
- keyboard production setting (long standing bug)
Steven S. Dick
- more bugs! save/restore crazyness
Steven S. Dick
- more bugs! save/restore crazyness
Steven S. Dick
- more bugs! save/restore crazyness
Steven S. Dick
- Civ game
Steven S. Dick
- Civ game
Steven S. Dick
- Civ game
Steven S. Dick
- Some Misc Questions (Long)
James R. Dunson
- printable online docs
James R. Dunson
- Death of an advanced unit
James R. Dunson
- a message separated version of Xconq
MA Dunzi
- a message separated version of Xconq
MA Dunzi
- a message separated version of Xconq
MA Dunzi
- the game over dialog
MA Dunzi
- standard event bindings
MA Dunzi
- standard event bindings
MA Dunzi
- getting a whole repository for Xconq
MA Dunzi
- BUFSIZE
MA Dunzi
- BUFSIZE
MA Dunzi
- Civ game
MA Dunzi
- Civ game
MA Dunzi
- Civ game
MA Dunzi
- find_help_node() in kernel/help.c
MA Dunzi
- find_help_node() in kernel/help.c
MA Dunzi
- converting xconq/*.texi files into DocBook
MA Dunzi
- can't run xconq due to BWidget
MA Dunzi
- can't run xconq due to BWidget
MA Dunzi
- can't run xconq due to BWidget
MA Dunzi
- Fresh checkout complains about files in the way
MA Dunzi
- Xconq tcltk interface shaping up
MA Dunzi
- BWidget path problems fixed
MA Dunzi
- Windows binary
Mark N D Evans
- Windows
Winston Ewert
- Oddity
Jason R. Fink
- sfc.g
Jason R. Fink
- THE problem with xconq (long)
Emmanuel Fritsch
- How to unsubscribe?
Jorge Andreu García
- Windows Binaries?
Kenneth Gonsalves
- please unsubscribe me....
Gunnar
- printable online docs
Philip J. Hollenback
- printable online docs
Philip J. Hollenback
- THE problem with xconq
Jan Jona Javorsek
- Survival tactics
Jan Jona Javorsek
- Survival tactics
Jan Jona Javorsek
- How to fix the xconq network code
Jan Jona Javorsek
- I'm interested in implementing a WW2 division game
Erik Jessen
- CRT Combat Model (long)
Erik Jessen
- CRT Combat Model (long)
Erik Jessen
- Some Misc Questions (Long)
Erik Jessen
- CRT Combat Model (really long)
Erik Jessen
- Converting xconq to C++
Erik Jessen
- printable online docs
Erik Jessen
- printable online docs
Erik Jessen
- printable online docs
Erik Jessen
- printable online docs
Erik Jessen
- printable online docs
Erik Jessen
- Converting xconq to C++
Erik Jessen
- printable online docs
Erik Jessen
- X11/xlib.h missing in Xconq 7.4.1 download
Erik Jessen
- Xconq now builds natively under Windows
Erik Jessen
- bug: unit->busy flag doesn't get cleared
Erik Jessen
- XCONQ battle editing
Erik Jessen
- getting Xconq to recognize a new game
Erik Jessen
- minimal game?
Erik Jessen
- viruses
Erik Jessen
- Thought process of a colonizer
Erik Jessen
- exploring_worth sub-module functions (Was Re: Side Mask)
Erik Jessen
- exploring_worth sub-module functions (Was Re: Side Mask)
Erik Jessen
- Meaningful parameters.
Erik Jessen
- Meaningful parameters.
Erik Jessen
- Xconq binary for windows
Erik Jessen
- detonation-accident-chance
Erik Jessen
- Xconq design examples
Erik Jessen
- Xconq Windows and Mac binaries
Erik Jessen
- Xconq Windows and Mac binaries
Erik Jessen
- 'include' and 'base-module' statements
Erik Jessen
- Countries
Erik Jessen
- Xconq print function greyed out in Win2K
Erik Jessen
- Xconq under MS C/C++
Erik Jessen
- 'border' types and unit fills
Erik Jessen
- game saves
Erik Jessen
- game saves
Erik Jessen
- Countries
Erik Jessen
- 'border' types and unit fills
Erik Jessen
- Default hex-grid appearing
Erik Jessen
- Default hex-grid appearing
Erik Jessen
- feature naming
Erik Jessen
- feature naming
Erik Jessen
- Win2K crashing
Erik Jessen
- Win2K crashing
Erik Jessen
- drawable-terrain testing
Erik Jessen
- Win2K crashing
Erik Jessen
- Win2K crashing
Erik Jessen
- what about streets?
Erik Jessen
- Updated files
Erik Jessen
- how do i unsub
Simon Juncal
- Hexes vs squares (was Re: JConq)
Simon Juncal
- Civ game
Vytautas "Vytzka" Juodis
- AI is a pushover & UI
Berry Kercheval
- AI is a pushover & UI
Berry Kercheval
- patch to russian-rev: more railroads
Jim Kingdon
- patch to russian-rev: more railroads
Jim Kingdon
- web site (was Re: Various problem with xconq)
Jim Kingdon
- config.sub,config.guess (was Re: Various problem with xconq)
Jim Kingdon
- strerror (was Re: Various problem with xconq)
Jim Kingdon
- chance1 in oplayer.c (was Re: Various problem with xconq)
Jim Kingdon
- buffer overflow in unix.c (was Re: Various problem with xconq)
Jim Kingdon
- THE problem with xconq
Jim Kingdon
- THE problem with xconq
Jim Kingdon
- web site (was Re: Various problem with xconq)
Jim Kingdon
- xtconq status
Jim Kingdon
- xtconq status
Jim Kingdon
- sync errors (was Re: xtconq status)
Jim Kingdon
- THE problem with xconq (long)
Jim Kingdon
- Hexagon maps
Jim Kingdon
- Survival tactics
Jim Kingdon
- How to fix the xconq network code
Jim Kingdon
- How to fix the xconq network code
Jim Kingdon
- Improved network code for xconq
Jim Kingdon
- -host and -join
Jim Kingdon
- xtconq setup dialog
Jim Kingdon
- I'm interested in implementing a WW2 division game
Jim Kingdon
- Can't build info/ps docs
Jim Kingdon
- CRT Combat Model
Jim Kingdon
- patch: tkconq.tcl
Jim Kingdon
- Fixed: remaining problems in the xconq network code
Jim Kingdon
- Recent changes to sdlmain.c
Jim Kingdon
- Fixed: remaining problems in the xconq network code
Jim Kingdon
- Fixed: remaining problems in the xconq network code
Jim Kingdon
- advances.g, unit construction speed
Jim Kingdon
- advances.g, unit construction speed
Jim Kingdon
- Play testing notes (CVS, 2002-03-10 version)
Jim Kingdon
- Play testing notes (CVS, 2002-03-10 version)
Jim Kingdon
- CRT Combat Model
Jim Kingdon
- CRT Combat Model (long)
Jim Kingdon
- Play testing notes (CVS, 2002-03-10 version)
Jim Kingdon
- CRT Combat Model (long)
Jim Kingdon
- CRT Combat Model (long)
Jim Kingdon
- Some Misc Questions (Long)
Jim Kingdon
- CRT Combat Model (long)
Jim Kingdon
- Some Misc Questions (Long)
Jim Kingdon
- CRT Combat Model (really long)
Jim Kingdon
- patch: tkconq.tcl
Jim Kingdon
- CRT Combat Model (really long)
Jim Kingdon
- CRT Combat Model (really long)
Jim Kingdon
- Xconq network game finally (?) fixed
Jim Kingdon
- CRT Combat Model (really long)
Jim Kingdon
- network improvements
Jim Kingdon
- network improvements
Jim Kingdon
- network improvements
Jim Kingdon
- PG-like game
Jim Kingdon
- PG-like game
Jim Kingdon
- printable online docs
Jim Kingdon
- don't fill up logs in wait_for
Jim Kingdon
- side names are displayed with gray color
Jim Kingdon
- side names are displayed with gray color
Jim Kingdon
- X11/xlib.h missing in Xconq 7.4.1 download
Jim Kingdon
- Xconq now builds natively under Windows
Jim Kingdon
- bug: unit->busy flag doesn't get cleared
Jim Kingdon
- bug: unit->busy flag doesn't get cleared
Jim Kingdon
- bug: unit->busy flag doesn't get cleared
Jim Kingdon
- bug: unit->busy flag doesn't get cleared
Jim Kingdon
- bug: unit->busy flag doesn't get cleared
Jim Kingdon
- patch to tcltk/tkconq.tcl
Jim Kingdon
- Design questions for a galactic civilization game (long)
Jim Kingdon
- Design questions for a galactic civilization game (long)
Jim Kingdon
- Xconq now C++ compatible
Jim Kingdon
- XCONQ battle editing
Jim Kingdon
- getting Xconq to recognize a new game
Jim Kingdon
- a message separated version of Xconq
Jim Kingdon
- ...and the AI's decision-process around resignation
Jim Kingdon
- ...and the AI's decision-process around resignation
Jim Kingdon
- ...and the AI's decision-process around resignation
Jim Kingdon
- ...and the AI's decision-process around resignation
Jim Kingdon
- variants for all games
Jim Kingdon
- The "immediate wreck" code
Jim Kingdon
- standard event bindings
Jim Kingdon
- standard event bindings
Jim Kingdon
- Macro generation help
Jim Kingdon
- Two more AI bugs
Jim Kingdon
- Two more AI bugs
Jim Kingdon
- Problems and solutions for building Xconq
Jim Kingdon
- Problems and solutions for building Xconq
Jim Kingdon
- Two more AI bugs
Jim Kingdon
- Two more AI bugs
Jim Kingdon
- Documentation update
Jim Kingdon
- code in adjust_tooling_crossover?
Jim Kingdon
- code in adjust_tooling_crossover?
Jim Kingdon
- Fixes to the AI build code
Jim Kingdon
- Saved game crashes fixed
Jim Kingdon
- exploring_worth sub-module functions (Was Re: Side Mask)
Jim Kingdon
- garrison_unit?
Jim Kingdon
- Meaningful parameters.
Jim Kingdon
- CVS update -- core dump problem
Jim Kingdon
- Problem with textfont, boldfont
Jim Kingdon
- GUI bug in advances
Jim Kingdon
- Player Unit Design
Jim Kingdon
- Civ game
Jim Kingdon
- Civ game
Jim Kingdon
- can't run xconq due to BWidget
Jim Kingdon
- xconq ./ChangeLog tcltk/tkconq.tcl
Jim Kingdon
- Error reading tcl errors
Jim Kingdon
- orange
Jim Kingdon
- Error reading tcl ...
Jim Kingdon
- orange
Jim Kingdon
- orange
Jim Kingdon
- orange
Jim Kingdon
- Xconq Windows and Mac binaries
Jim Kingdon
- Xconq for Windows
Jim Kingdon
- Xconq for Windows
Jim Kingdon
- Xconq for Windows
Jim Kingdon
- core dump in drawing names
Jim Kingdon
- To fire or not to fire?
Jim Kingdon
- Compiling win32 under Cygwin
Jim Kingdon
- what about streets?
Jim Kingdon
- Civ game
Kristoffer Lawson
- Civ game
Kristoffer Lawson
- Game unit design: a shield
Bryan Lee
- [xconq] ranged attacks
Bryan Lee
- Xcong for Win XP
Lucchesi, Mark E
- CRT Combat Model
Bill M
- MailMonitor for Exchange has processed a suspicious mail
MMEX_SA_PLINE2@t-surf.com
- CRT Combat Model
Bill Macon
- CRT Combat Model
Bill Macon
- CRT Combat Model
Bill Macon
- CRT Combat Model (long)
Bill Macon
- CRT Combat Model
Bill Macon
- CRT Combat Model (long)
Bill Macon
- Some Misc Questions (Long)
Bill Macon
- Some Misc Questions (Long)
Bill Macon
- JConq
Eric E Moore
- How to fix the xconq network code
Keir Novik
- How to fix the xconq network code
Keir Novik
- Upgrade for "cave.g"
Lincoln Peters
- Upgrade for "cave.g"
Lincoln Peters
- _
Lincoln Peters
- Splas Screens
Lincoln Peters
- CRT Combat Model (long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- CRT Combat Model (long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- CRT Combat Model (really long)
Lincoln Peters
- Design questions for a galactic civilization game (long)
Lincoln Peters
- Design questions for a galactic civilization game (long)
Lincoln Peters
- Design questions for a galactic civilization game (long)
Lincoln Peters
- The "Change type" operation
Lincoln Peters
- The "Change type" operation
Lincoln Peters
- Semi-automatic AI control
Lincoln Peters
- XCONQ battle editing
Lincoln Peters
- More on advanced units
Lincoln Peters
- More on advanced units
Lincoln Peters
- The "Colonizing" plan
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- The "Colonizing" plan
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- The "Colonizing" plan
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- variants for all games
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- ...and the AI's decision-process around resignation
Lincoln Peters
- The "immediate wreck" code
Lincoln Peters
- Mutilple maps?
Lincoln Peters
- Mutilple maps?
Lincoln Peters
- Mutilple maps?
Lincoln Peters
- Mutilple maps?
Lincoln Peters
- Mutilple maps?
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- standard event bindings
Lincoln Peters
- standard event bindings
Lincoln Peters
- standard event bindings
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Death of an advanced unit
Lincoln Peters
- Thought process of a colonizer
Lincoln Peters
- Thought process of a colonizer
Lincoln Peters
- Thought process of a colonizer
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- One colonizing improvement down...
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- One colonizing improvement down...
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- Two more AI bugs
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover? (oops)
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- code in adjust_tooling_crossover?
Lincoln Peters
- Revised exploring_worth function
Lincoln Peters
- Revised exploring_worth function
Lincoln Peters
- Revised exploring_worth function
Lincoln Peters
- Revised exploring_worth function
Lincoln Peters
- Game unit design: a shield
Lincoln Peters
- Game unit design: a shield
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- Side Mask
Lincoln Peters
- More revisions to exploring_worth
Lincoln Peters
- exploring_worth sub-module functions (Was Re: Side Mask)
Lincoln Peters
- exploring_worth sub-module functions (Was Re: Side Mask)
Lincoln Peters
- Up next: facility_worth?
Lincoln Peters
- Up next: facility_worth?
Lincoln Peters
- Up next: facility_worth?
Lincoln Peters
- Up next: facility_worth?
Lincoln Peters
- Up next: facility_worth?
Lincoln Peters
- Garrison unit?
Lincoln Peters
- Kind-of, sort-of improved facility_worth function
Lincoln Peters
- arguments to ?_create_at_action
Lincoln Peters
- Kind-of, sort-of improved facility_worth function
Lincoln Peters
- Kind-of, sort-of improved facility_worth function
Lincoln Peters
- garrison_unit?
Lincoln Peters
- New testing game
Lincoln Peters
- New testing game
Lincoln Peters
- Bug in the attack/fire code?
Lincoln Peters
- Bug in the attack/fire code?
Lincoln Peters
- New testing game
Lincoln Peters
- Xconq startup dialogs
Lincoln Peters
- Changes to the xconq firing code
Lincoln Peters
- New testing game
Lincoln Peters
- GUI bug in advances
Lincoln Peters
- GUI bug in advances
Lincoln Peters
- More trouble in the supply code
Lincoln Peters
- more bugs! save/restore crazyness
Lincoln Peters
- Civ game
Lincoln Peters
- Xconq tcltk interface shaping up
Lincoln Peters
- detonation-accident-chance
Lincoln Peters
- Error reading tcl errors
Lincoln Peters
- Error reading tcl errors
Lincoln Peters
- Error reading tcl ...
Lincoln Peters
- BWidget path problems fixed
Lincoln Peters
- A minor problem with the (tcltk) interface
Lincoln Peters
- 'border' types and unit fills
Lincoln Peters
- To fire or not to fire?
Lincoln Peters
- To fire or not to fire?
Lincoln Peters
- To fire or not to fire?
Lincoln Peters
- To fire or not to fire?
Lincoln Peters
- Detonating units
Lincoln Peters
- Win2K crashing
Lincoln Peters
- Variants
Lincoln Peters
- Using treasuries
Lincoln Peters
- Using treasuries
Lincoln Peters
- More display problems with tcltk interface
Lincoln Peters
- More display problems with tcltk interface
Lincoln Peters
- Contact Needed... / http://www.sourceware.cygnus.com
CyberMultilingual Mathias Levarek Ph.D.
- Downloadable Windows Version
Piotr
- Various problem with xconq
Martin Quinson
- Various problem with xconq
Martin Quinson
- chance1 in oplayer.c (was Re: Various problem with xconq)
Martin Quinson
- Stupid question ?
Martin Quinson
- Stupid question ?
Martin Quinson
- bug: unit->busy flag doesn't get cleared [NOISE]
Martin Quinson
- a message separated version of Xconq
Martin Quinson
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- Cygwin build
Joe R
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- Compiling win32 under Cygwin
Joe R
- AI is a pushover & UI
Joe R
- AI is a pushover & UI
Joe R
- Various problem with xconq
Hans Ronne
- patch to russian-rev: more railroads
Hans Ronne
- THE problem with xconq (long)
Hans Ronne
- web site (was Re: Various problem with xconq)
Hans Ronne
- buffer overflow in unix.c (was Re: Various problem with xconq)
Hans Ronne
- Stupid question ?
Hans Ronne
- THE problem with xconq
Hans Ronne
- Stupid question ?
Hans Ronne
- xtconq status
Hans Ronne
- web site (was Re: Various problem with xconq)
Hans Ronne
- xtconq status
Hans Ronne
- sync errors (was Re: xtconq status)
Hans Ronne
- THE problem with xconq (long)
Hans Ronne
- JConq
Hans Ronne
- How to fix the xconq network code
Hans Ronne
- Another XConq question
Hans Ronne
- Upgrade for "cave.g"
Hans Ronne
- New xconq game module
Hans Ronne
- How to fix the xconq network code
Hans Ronne
- How to fix the xconq network code
Hans Ronne
- Improved network code for xconq
Hans Ronne
- Splas Screens
Hans Ronne
- How to fix the xconq network code
Hans Ronne
- GPL-general??
Hans Ronne
- Splas Screens
Hans Ronne
- More fixes to the xconq network code
Hans Ronne
- PG-like game
Hans Ronne
- Fixed: remaining problems in the xconq network code
Hans Ronne
- CRT Combat Model
Hans Ronne
- Fixed: remaining problems in the xconq network code
Hans Ronne
- Fixed: remaining problems in the xconq network code
Hans Ronne
- CRT Combat Model
Hans Ronne
- Recent changes to sdlmain.c
Hans Ronne
- Fixed: remaining problems in the xconq network code
Hans Ronne
- advances.g, unit construction speed
Hans Ronne
- Play testing notes (CVS, 2002-03-10 version)
Hans Ronne
- CRT Combat Model (long)
Hans Ronne
- CRT Combat Model (long)
Hans Ronne
- Play testing notes (CVS, 2002-03-10 version)
Hans Ronne
- CRT Combat Model (long)
Hans Ronne
- CRT Combat Model (long)
Hans Ronne
- CRT Combat Model (long)
Hans Ronne
- Some Misc Questions (Long)
Hans Ronne
- Network bugs - progress report
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- Some Misc Questions (Long)
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- Xconq network game finally (?) fixed
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- Last remaining network problem fixed
Hans Ronne
- CRT Combat Model (really long)
Hans Ronne
- network improvements
Hans Ronne
- network improvements
Hans Ronne
- PG-like game
Hans Ronne
- PG-like game
Hans Ronne
- Converting xconq to C++
Hans Ronne
- Windows Binaries?
Hans Ronne
- Xconq tcltk interface for the Mac
Hans Ronne
- Connect button in tkconq.tcl
Hans Ronne
- Connect button in tkconq.tcl
Hans Ronne
- printable online docs
Hans Ronne
- Xconq tcltk interface for the Mac
Hans Ronne
- printable online docs
Hans Ronne
- printable online docs
Hans Ronne
- printable online docs
Hans Ronne
- don't fill up logs in wait_for
Hans Ronne
- patch tcltk/tkmap.c
Hans Ronne
- side names are displayed with gray color
Hans Ronne
- side names are displayed with gray color
Hans Ronne
- X11/xlib.h missing in Xconq 7.4.1 download
Hans Ronne
- The -f option does not seem to work
Hans Ronne
- Xconq now builds natively under Windows
Hans Ronne
- Xconq now builds natively under Windows
Hans Ronne
- Xconq network game now rock solid
Hans Ronne
- bug: unit->busy flag doesn't get cleared
Hans Ronne
- Xconq network game now rock solid
Hans Ronne
- bug: unit->busy flag doesn't get cleared
Hans Ronne
- bug: unit->busy flag doesn't get cleared
Hans Ronne
- bug: unit->busy flag doesn't get cleared
Hans Ronne
- Design questions for a galactic civilization game (long)
Hans Ronne
- Xconq now C++ compatible
Hans Ronne
- Xconq for Windows
Hans Ronne
- Design questions for a galactic civilization game (long)
Hans Ronne
- Xconq for Windows
Hans Ronne
- The "Change type" operation
Hans Ronne
- How to build Xconq for Windows
Hans Ronne
- Xconq tcltk interface for the Mac
Hans Ronne
- The "Change type" operation
Hans Ronne
- XCONQ battle editing
Hans Ronne
- XCONQ battle editing
Hans Ronne
- a message separated version of Xconq
Hans Ronne
- More on advanced units
Hans Ronne
- The "Colonizing" plan
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- minimal game?
Hans Ronne
- The "Colonizing" plan
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- Windows Binaries?
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- The "Colonizing" plan
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- variants for all games
Hans Ronne
- variants for all games
Hans Ronne
- variants for all games
Hans Ronne
- ...and the AI's decision-process around resignation
Hans Ronne
- Mutilple maps?
Hans Ronne
- Mutilple maps?
Hans Ronne
- Mutilple maps?
Hans Ronne
- Mutilple maps?
Hans Ronne
- Mutilple maps?
Hans Ronne
- the game over dialog
Hans Ronne
- Death of an advanced unit
Hans Ronne
- Death of an advanced unit
Hans Ronne
- Death of an advanced unit
Hans Ronne
- Mutilple maps?
Hans Ronne
- Death of an advanced unit
Hans Ronne
- Death of an advanced unit
Hans Ronne
- standard event bindings
Hans Ronne
- viruses
Hans Ronne
- Death of an advanced unit
Hans Ronne
- Death of an advanced unit
Hans Ronne
- standard event bindings
Hans Ronne
- standard event bindings
Hans Ronne
- Death of an advanced unit
Hans Ronne
- standard event bindings
Hans Ronne
- Thought process of a colonizer
Hans Ronne
- Two more AI bugs
Hans Ronne
- Two more AI bugs
Hans Ronne
- Two more AI bugs
Hans Ronne
- One colonizing improvement down...
Hans Ronne
- Two more AI bugs
Hans Ronne
- Two more AI bugs
Hans Ronne
- Two more AI bugs
Hans Ronne
- Windows binary
Hans Ronne
- Two more AI bugs
Hans Ronne
- code in adjust_tooling_crossover?
Hans Ronne
- Two more AI bugs
Hans Ronne
- code in adjust_tooling_crossover?
Hans Ronne
- code in adjust_tooling_crossover?
Hans Ronne
- code in adjust_tooling_crossover?
Hans Ronne
- Major fixes to the xconq AI code
Hans Ronne
- Improvements to the tcltk interface
Hans Ronne
- Fixes to the AI build code
Hans Ronne
- Xcong for Win XP
Hans Ronne
- Fixes to the AI build code
Hans Ronne
- coredump
Hans Ronne
- coredump
Hans Ronne
- Saved game crashes fixed
Hans Ronne
- coredump
Hans Ronne
- Revised exploring_worth function
Hans Ronne
- Revised exploring_worth function
Hans Ronne
- Revised exploring_worth function
Hans Ronne
- Revised exploring_worth function
Hans Ronne
- Game unit design: a shield
Hans Ronne
- More xconq bug fixes
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- Side Mask
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- Side Mask
Hans Ronne
- Borders/Connections
Hans Ronne
- Side Mask
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- exploring_worth sub-module functions (Was Re: Side Mask)
Hans Ronne
- [xconq] ranged attacks
Hans Ronne
- More revisions to exploring_worth
Hans Ronne
- exploring_worth sub-module functions (Was Re: Side Mask)
Hans Ronne
- More xconq bug fixes
Hans Ronne
- exploring_worth sub-module functions (Was Re: Side Mask)
Hans Ronne
- Up next: facility_worth?
Hans Ronne
- Up next: facility_worth?
Hans Ronne
- Up next: facility_worth?
Hans Ronne
- bug: RUN: xform_unit_view weirdness (Fixed).
Hans Ronne
- bug: RUN: xform_unit_view weirdness with
Hans Ronne
- exploring_worth sub-module functions (Was Re: Side Mask)
Hans Ronne
- bug: RUN: xform_unit_view weirdness with
Hans Ronne
- Garrison unit?
Hans Ronne
- arguments to ?_create_at_action
Hans Ronne
- Building doesn't ever use treasury?
Hans Ronne
- Kind-of, sort-of improved facility_worth function
Hans Ronne
- Doxygen support in Xconq
Hans Ronne
- garrison_unit?
Hans Ronne
- Xconq network bug fixed
Hans Ronne
- New testing game
Hans Ronne
- Meaningful parameters.
Hans Ronne
- check_transfer_action
Hans Ronne
- Xconq network setup improvements
Hans Ronne
- check_extract_action
Hans Ronne
- New testing game
Hans Ronne
- Bug in the attack/fire code?
Hans Ronne
- Bug in the attack/fire code?
Hans Ronne
- CVS update -- core dump problem
Hans Ronne
- CVS update -- core dump problem
Hans Ronne
- Several xconq bug fixes
Hans Ronne
- Problem with textfont, boldfont
Hans Ronne
- Xconq startup dialogs
Hans Ronne
- New testing game
Hans Ronne
- Xconq startup dialogs
Hans Ronne
- Changes to the xconq firing code
Hans Ronne
- tcl/tk error messages
Hans Ronne
- GUI bug in advances
Hans Ronne
- New testing game
Hans Ronne
- Two more xconq interface improvements
Hans Ronne
- GUI bug in advances
Hans Ronne
- GUI bug in advances
Hans Ronne
- Player Unit Design
Hans Ronne
- research bugs in advances
Hans Ronne
- research bugs in advances
Hans Ronne
- Improved feature namimg
Hans Ronne
- Interface bug fixes
Hans Ronne
- More trouble in the supply code
Hans Ronne
- Various xconq improvements
Hans Ronne
- keyboard production setting (long standing bug)
Hans Ronne
- Various xconq improvements
Hans Ronne
- keyboard production setting (long standing bug)
Hans Ronne
- keyboard production setting (long standing bug)
Hans Ronne
- more bugs! save/restore crazyness
Hans Ronne
- more bugs! save/restore crazyness
Hans Ronne
- more bugs! save/restore crazyness
Hans Ronne
- Civ game
Hans Ronne
- Civ game
Hans Ronne
- Civ game
Hans Ronne
- Civ game
Hans Ronne
- Civ game
Hans Ronne
- Civ game
Hans Ronne
- find_help_node() in kernel/help.c
Hans Ronne
- find_help_node() in kernel/help.c
Hans Ronne
- Xconq binaries for Windows and Mac
Hans Ronne
- can't run xconq due to BWidget
Hans Ronne
- can't run xconq due to BWidget
Hans Ronne
- can't run xconq due to BWidget
Hans Ronne
- Fresh checkout complains about files in the way
Hans Ronne
- Xconq tcltk interface shaping up
Hans Ronne
- How to use the Xconq Win32 binaries
Hans Ronne
- How to use the Xconq Win32 binaries
Hans Ronne
- Error reading tcl errors
Hans Ronne
- BWidget install problems on unix fixed
Hans Ronne
- Error reading tcl errors
Hans Ronne
- Error reading tcl ...
Hans Ronne
- orange
Hans Ronne
- Error reading tcl ...
Hans Ronne
- Error reading tcl ...
Hans Ronne
- BWidget path problems fixed
Hans Ronne
- BWidget path problems fixed
Hans Ronne
- BWidget path problems fixed
Hans Ronne
- orange
Hans Ronne
- White on yellow problem solved
Hans Ronne
- Compiling /running Xconq in Cygwin environment
Hans Ronne
- Xconq design examples
Hans Ronne
- Windows binary
Hans Ronne
- Windows binary
Hans Ronne
- Carbonizing Mac Xconq
Hans Ronne
- A minor problem with the (tcltk) interface
Hans Ronne
- Carbonizing Mac Xconq
Hans Ronne
- Carbonizing Mac Xconq
Hans Ronne
- Xconq Windows and Mac binaries
Hans Ronne
- Xconq for Windows
Hans Ronne
- Xconq Windows and Mac binaries
Hans Ronne
- Xconq for Windows
Hans Ronne
- Xconq for Windows
Hans Ronne
- Xconq for Windows
Hans Ronne
- First Carbonization checkin
Hans Ronne
- Countries
Hans Ronne
- core dump in drawing names
Hans Ronne
- Xconq print function greyed out in Win2K
Hans Ronne
- Xconq under MS C/C++
Hans Ronne
- Mac devtool support pruning
Hans Ronne
- 'border' types and unit fills
Hans Ronne
- To fire or not to fire?
Hans Ronne
- Countries
Hans Ronne
- To fire or not to fire?
Hans Ronne
- To fire or not to fire?
Hans Ronne
- Default hex-grid appearing
Hans Ronne
- feature naming
Hans Ronne
- Win2K crashing
Hans Ronne
- feature naming
Hans Ronne
- Detonating units
Hans Ronne
- Win2K crashing
Hans Ronne
- Win2K crashing
Hans Ronne
- Win2K crashing
Hans Ronne
- Compiling win32 under Cygwin
Hans Ronne
- Compiling win32 under Cygwin
Hans Ronne
- VC6 build
Hans Ronne
- Cygwin build
Hans Ronne
- Compiling win32 under Cygwin
Hans Ronne
- How to build and run Xconq for Windows
Hans Ronne
- Changes for Solaris Forte compiler
Hans Ronne
- Can anyone send me TCL83.dll?
Hans Ronne
- Cygwin build
Hans Ronne
- Ancient Times
Hans Ronne
- Problems with Cygwin Build
Hans Ronne
- Ancient Times
Hans Ronne
- Compiling win32 under Cygwin
Hans Ronne
- Variants
Hans Ronne
- Compiling win32 under Cygwin
Hans Ronne
- Using treasuries
Hans Ronne
- Using treasuries
Hans Ronne
- AI is a pushover & UI
Hans Ronne
- AI is a pushover & UI
Hans Ronne
- AI is a pushover & UI
Hans Ronne
- Actor to unit
Hans Ronne
- Website correction - again and documentation comments
Hans Ronne
- Website correction - again and documentation comments
Hans Ronne
- ximfapp and gif files?
Hans Ronne
- More display problems with tcltk interface
Hans Ronne
- More display problems with tcltk interface
Hans Ronne
- THE problem with xconq (long)
Ed Roskos
- Recent changes to sdlmain.c
Juergen Ruehle
- CVS update -- core dump problem
Juergen Ruehle
- Xconq for Windows
Juergen Ruehle
- Compiling win32 under Cygwin
Juergen Ruehle
- Building the SDL frontend (was Re: AI is a pushover & UI)
Juergen Ruehle
- Various problem with xconq
Steve Schacher
- I'm interested in implementing a WW2 division game
Steve Schacher
- Converting xconq to C++
Alan Schmitt
- printable online docs
Alan Schmitt
- printable online docs
Alan Schmitt
- printable online docs
Alan Schmitt
- printable online docs
Alan Schmitt
- printable online docs
Alan Schmitt
- bug: unit->busy flag doesn't get cleared
Alan Schmitt
- THE problem with xconq (long)
Stan Shebs
- THE problem with xconq (long)
Stan Shebs
- THE problem with xconq (long)
Stan Shebs
- Hexes vs squares (was Re: JConq)
Stan Shebs
- printable online docs
Stan Shebs
- variants for all games
Stan Shebs
- Mutilple maps?
Stan Shebs
- Mutilple maps?
Stan Shebs
- standard event bindings
Stan Shebs
- BUFSIZE
Stan Shebs
- Two more AI bugs
Stan Shebs
- Two more AI bugs
Stan Shebs
- buildtview?
Stan Shebs
- code in adjust_tooling_crossover?
Stan Shebs
- What is auxillary terrain?
Stan Shebs
- code in adjust_tooling_crossover?
Stan Shebs
- Up next: facility_worth?
Stan Shebs
- bug: RUN: xform_unit_view weirdness with
Stan Shebs
- bug: RUN: xform_unit_view weirdness with
Stan Shebs
- exploring_worth sub-module functions (Was Re: Side Mask)
Stan Shebs
- CVS update -- core dump problem
Stan Shebs
- arguments to ?_create_at_action
Stan Shebs
- arguments to ?_create_at_action
Stan Shebs
- Kind-of, sort-of improved facility_worth function
Stan Shebs
- Fresh checkout complains about files in the way
Stan Shebs
- detonation-accident-chance
Stan Shebs
- Carbonizing Mac Xconq
Stan Shebs
- Carbonizing Mac Xconq
Stan Shebs
- Carbonizing Mac Xconq
Stan Shebs
- Carbonizing Mac Xconq
Stan Shebs
- Xconq for Windows
Stan Shebs
- Xconq for Windows
Stan Shebs
- First Carbonization checkin
Stan Shebs
- First Carbonization checkin
Stan Shebs
- 'include' and 'base-module' statements
Stan Shebs
- Countries
Stan Shebs
- Mac Carbonization committed
Stan Shebs
- Mac devtool support pruning
Stan Shebs
- Countries
Stan Shebs
- Ancient Times
Stan Shebs
- AI is a pushover & UI
Stan Shebs
- AI is a pushover & UI
Stan Shebs
- Website correction - again and documentation comments
Stan Shebs
- web site (was Re: Various problem with xconq)
Shovic, John
- How to fix the xconq network code
Shovic, John
- Windows Binaries?
Shovic, John
- Windows Binaries?
Shovic, John
- Windows binaries
Shovic, John
- Fixed: remaining problems in the xconq network code
Erik Sigra
- Fixed: remaining problems in the xconq network code
Erik Sigra
- Converting xconq to C++
Erik Sigra
- Converting xconq to C++
Erik Sigra
- Converting xconq to C++: first idiot question
Erik Sigra
- Problems and solutions for building Xconq
Erik Sigra
- Problems and solutions for building Xconq
Erik Sigra
- Problems and solutions for building Xconq
Erik Sigra
- Problems and solutions for building Xconq
Erik Sigra
- Problems and solutions for building Xconq
Erik Sigra
- Suggestions for .cvsignore
Erik Sigra
- Fresh checkout complains about files in the way
Erik Sigra
- Fresh checkout complains about files in the way
Erik Sigra
- Various problem with xconq
Spuzzum
- printable online docs
Spuzzum
- foo Was: printable online docs
Spuzzum
- Fw: printable online docs
Spuzzum
- Mutilple maps?
Spuzzum
- Xconq binaries for Windows and Mac
Spuzzum
- Mutilple maps?
Stanley Sutton
- Mutilple maps?
Stanley Sutton
- Mutilple maps?
Stanley Sutton
- Mutilple maps?
Stanley Sutton
- Mutilple maps?
Stanley Sutton
- Mutilple maps?
Stanley Sutton
- Thought process of a colonizer
Stanley Sutton
- Thought process of a colonizer
Stanley Sutton
- API docs
Stanley Sutton
- kernel API website
Stanley Sutton
- Macro generation help
Stanley Sutton
- Windows binary
Stanley Sutton
- code in adjust_tooling_crossover?
Stanley Sutton
- Documentation update
Stanley Sutton
- buildtview?
Stanley Sutton
- set_aux_terrain_view?
Stanley Sutton
- set_aux_terrain_view?
Stanley Sutton
- What is auxillary terrain?
Stanley Sutton
- coredump
Stanley Sutton
- coredump
Stanley Sutton
- coredump
Stanley Sutton
- coredump
Stanley Sutton
- coredump
Stanley Sutton
- coredump - 06/01/2002 works
Stanley Sutton
- coredump - false alarm?
Stanley Sutton
- More revisions to exploring_worth
Stanley Sutton
- Documentation
Stanley Sutton
- Side Mask
Stanley Sutton
- Side Mask
Stanley Sutton
- Side Mask
Stanley Sutton
- More revisions to exploring_worth
Stanley Sutton
- Borders/Connections
Stanley Sutton
- Documenting while making changes
Stanley Sutton
- CVS update -- core dump problem
Stanley Sutton
- CVS update -- core dump problem
Stanley Sutton
- Garrison unit?
Stanley Sutton
- arguments to ?_create_at_action
Stanley Sutton
- Building doesn't ever use treasury?
Stanley Sutton
- Doxygen support in Xconq
Stanley Sutton
- garrison_unit?
Stanley Sutton
- Extraction at a distance?
Stanley Sutton
- check_transfer_action
Stanley Sutton
- Meaningful parameters.
Stanley Sutton
- Meaningful parameters.
Stanley Sutton
- check_extract_action
Stanley Sutton
- do_extract_action
Stanley Sutton
- check_extract_action
Stanley Sutton
- Updated API web pages
Stanley Sutton
- tcl/tk error messages
Stanley Sutton
- tcl/tk error messages
Stanley Sutton
- New testing game
Stanley Sutton
- Changes to the xconq firing code
Stanley Sutton
- Player Unit Design
Stanley Sutton
- Player Unit Design
Stanley Sutton
- orange
Stanley Sutton
- Compiling /running Xconq in Cygwin environment
Stanley Sutton
- Crash in WconqTcl
Stanley Sutton
- VC6 build
Stanley Sutton
- Please check these instructions for MSC_README
Stanley Sutton
- Purify on Solaris Build of Xconq
Stanley Sutton
- Using treasuries
Stanley Sutton
- Website correction - again and documentation comments
Stanley Sutton
- Website correction - again and documentation comments
Stanley Sutton
- Alternatives implementations
Alan Zimmerman
- GPL-general??
Rafal Ziobro
- PG-like game
Rafal Ziobro
- PG-like game
Rafal Ziobro
- PG-like game
Rafal Ziobro
- PG-like game
Rafal Ziobro
- Frameborder
arenshoe
- Get $10 absolutely FREE!
casino888
- >>2- 100% Bonuses Today!! Check it out!!
casino888@casinojw.com
- And put a link on your own page
chadbarringer
- Mort sur une
dhq
- up to $200 free
excitz888
- Get $10 absolutely FREE!
freecasino
- A very funny website
godshaer
- Mutilple maps?
richard honeycutt
- Mutilple maps?
richard honeycutt
- FREE custom painting report -- last chance
jimbo
- Converting xconq to C++
laurent.duperval@masq.ca
- Problems and solutions for building Xconq
laurent.duperval@masq.ca
- JConq
lduperval@microcelli5.com
- How to fix the xconq network code
lduperval@microcelli5.com
- How to fix the xconq network code
lduperval@microcelli5.com
- how do i unsub
lduperval@microcelli5.com
- how do i unsub
lduperval@microcelli5.com
- try professional purchasing and procurement services from China
don lee
- patch: tkconq.tcl
mniw
- Xconq tcltk interface for the Mac
mniw
- Xconq tcltk interface for the Mac
mniw
- patch tcltk/tkmap.c
mniw
- side names are displayed with gray color
mniw
- side names are displayed with gray color
mniw
- The -f option does not seem to work
mniw
- The -f option does not seem to work
mniw
- Xconq network game now rock solid
mniw
- patch to tcltk/tkconq.tcl
mniw
- cmdline.6in
mniw
- Xconq tcltk interface for the Mac
mniw
- patch to kernel/mkunits.c
mniw
- RIGHTEOUS VICTIMS
mshihabi7
- Cover2
mshihabi7
- The Islamic City in the Midlle East and North Africa
mshihabi7
- C3
mshihabi7
- converting xconq/*.texi files into DocBook
smsutton@iwon.com
- Windows binary
smsutton@iwon.com
- Carbonizing Mac Xconq
smsutton@iwon.com
- Windows binary
smsutton@iwon.com
- 'include' and 'base-module' statements
smsutton@iwon.com
- To fire or not to fire?
smsutton@iwon.com
- Win2K crashing
smsutton@iwon.com
- Win2K crashing
smsutton@iwon.com
- Win2K crashing
smsutton@iwon.com
- VC6 build
smsutton@iwon.com
- Cygwin build
smsutton@iwon.com
- Cygwin build
smsutton@iwon.com
- More on Cygwin build
smsutton@iwon.com
- Compiled Running Cygwin this morning
smsutton@iwon.com
- Modified tkconq.tcl file
smsutton@iwon.com
- Problems with Cygwin Build
smsutton@iwon.com
- Ancient Times
smsutton@iwon.com
- Problems with Cygwin Build
smsutton@iwon.com
- Ancient Times -> Fantasy and Magic
smsutton@iwon.com
- Down scroll problem resolved
smsutton@iwon.com
- Makfile changes
smsutton@iwon.com
- Purify Log
smsutton@iwon.com
- Compiling win32 under Cygwin
smsutton@iwon.com
- Compiling win32 under Cygwin
smsutton@iwon.com
- AI is a pushover & UI
smsutton@iwon.com
- Updated XconqApi website.
smsutton@iwon.com
- Actor to unit
smsutton@iwon.com
- Another XconqAPI update
smsutton@iwon.com
- Comment on actions.c distribute_material
smsutton@iwon.com
- Updated files
smsutton@iwon.com
- Updated files
smsutton@iwon.com
- Updad 1xconqapi
smsutton@iwon.com
- ximfapp and gif files?
smsutton@iwon.com
Last message date:
Mon Dec 30 13:41:00 GMT 2002
Archived on: Sun Mar 8 15:01:23 GMT 2020
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