Play testing notes (CVS, 2002-03-10 version)
Jim Kingdon
kingdon@panix.com
Sun Mar 10 19:46:00 GMT 2002
> That was mainly successful once we hacked out some code that was
> causing problems during drawing. Jim can take it from here. Over to
> you, Jim!
Well, I know how I fixed (well, worked around) the bug but I can't say
I really see what is wrong with the code. Anyway, if anyone has tried
to play xtconq games between the time that I added terrain images and
now, and was using two different X displays as opposed to multiple
windows (or a single window) on one X display, it probably didn't
work.
But with that change, xtconq seemed to work fine (well, except for the
known annoyances we've already discussed on this list).
2002-03-10 Jim Kingdon <kingdon@panix.com>
* x11/xdraw.c (draw_terrain_row): Turn terrain images back off.
The code was buggy - see comment.
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