...and the AI's decision-process around resignation

Hans Ronne hronne@pp.sbbs.se
Tue Jun 11 16:52:00 GMT 2002


>The only problem I see is that floating cities have a reach of 0, and so
>don't need to be larger than size 1.  They could theoretically grow to
>size 3, however.

This is almost certainly why your colonizers won't settle. The code checks
if *all* possible advanced units can attain the default size (12) in a
given cell. Since this is impossible for the floating cities, the
colonizers will never settle. Changing u_minimal_size_goal(u) for the
floating cities to 1 should solve the problem.

Hans

Hans Ronne

hronne@pp.sbbs.se




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