To fire or not to fire?
Lincoln Peters
peters2000@mindspring.com
Sun Oct 27 16:20:00 GMT 2002
On Sun, 2002-10-27 at 02:29, Hans Ronne wrote:
> 2. Unit that can fire from a distance are supposed to do that and avoid
> close combat (where they may get killed) as far as possible.
I guess I should look into the code that determines whether the AI
decides to "hit" an enemy unit or "capture" it. It seems to me that if
it wants to hit, it should fire, but if it wants to capture, it should
attack normally.
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