Modules
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"Old Empire" ("old-empire") (version "1.0")
Emulation of Old Empire, a distant ancestor of Xconq.
Notes to "old-empire":
Of course, this will not be exactly like old Empire - for one thing, Xconq maps are composed of hexes and not squares! However, we can reproduce the details of the playing pieces fairly well.
The chief defects are that combat is always mutual, rather than one-side-at-a-time hits, and that cities must have capacity for armies. In the latter case, this period fixes an annoying defect of the original empire game! Also, some of the messages are a little weird.
There is also an imbalance in that ships defeating armies don't run aground, so they are more useful than in the original.
-- "ng-features"
(no description)
-- -- "ng-weird"
Generates random weird names
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).