Are cylindrical worlds not fully supported?
Emmanuel Fritsch
emmanuel.fritsch@ign.fr
Mon Aug 20 01:16:00 GMT 2001
> I have seen unusual behavior when panning and when units
> reach the border. There are three examples that I can
> reproduce.
>
> [cut]
>
> 3. If you create, for example, a troop transport and
> move it to the horizontal edge of the world as seen
> in the world map portion, you will sometimes "lose"
> it. That is, you can still make it perform some
> actions, such as movement, but it cannot be found
> in the map view until you move it away from the edge.
4 And when re-capturing a town placed on an edge,
you may produce a segmentation fault
a+
manu
More information about the Xconq7
mailing list