Networking progress!
Hans Ronne
hronne@pp.sbbs.se
Fri Sep 8 09:37:00 GMT 2000
>In the past couple days I've fixed two major bugs and worked around
>two more in networking code, with the result that today I was able
>to run a full game - AI vs AI in the standard game, with a winner
>after 149 turns - with both programs staying in perfect sync the
>whole time.
Great news! Now that the network game works on tcltk, what do you think
about the mac interface? Would it take a lot to get it to work there, too?
Hans
Hans Ronne
hronne@pp.sbbs.se
More information about the Xconq7
mailing list