[Fwd: Re: XConq playable intermittently?]

Keir Novik K.E.Novik@qmw.ac.uk
Thu Aug 10 03:45:00 GMT 2000


On Tue, 25 Jul 2000, Bob Carragher wrote:

> But a drop-out of, say, 5-10 turns (heaven forbid more) would be
> suicidal, particularly in the early, exploratory phase of a game.

You could still be part of a winning alliance; some might argue that the
diplomatic interaction between human players is more fun than the military
conflict.  :)

 - KN






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