Snapshot 7.1.91, and general remarks

Marcus Schrattenholzer 1schratt@informatik.uni-hamburg.de
Thu May 8 03:24:00 GMT 1997


Hi Stan!
 
Some comments on the new snapshot 7.1.91:
Confusingly, you forgot to change the version number: it still prompts
as 7.1.90.
Building Xconq under Linux is fine, just for the sake of completeness I
mention the trouble building cconq:
 
make[1]: Entering directory `/home/marcus/xc7.1.91/curses'
rm -f cconq
gcc -O2 -o cconq -g -DUNIX -I. -I./../kernel cconq.o cdraw.o ccmd.o
../kernel/libconq.a ../kernel/libconqlow.a -lncurses -lm
cdraw.o(.text+0xed): undefined reference to `__waddbytes'
cdraw.o(.text+0x44f): undefined reference to `wstandout'
cdraw.o(.text+0x643): undefined reference to `wstandend'
[more of these...]
make[1]: *** [cconq] Error 1
make[1]: Leaving directory `/home/marcus/xc7.1.91/curses'
make: *** [all-cconq] Error 2
 
I regularly get an error message "Warning: Can't open statistics file
"/home/marcus/.xconq/stats.xconq". That used to work in 7.1.90.
 
How am I supposed to notice the toolups for the various cities in
ww2-eur-42? (I *did* notice them by browsing the game definition file.)
Unit closeups for the 30 or so cities of the British seem impracticable.
How about displaying the toolup in the unit/cell info window, for
example in the plan line, further to the right?
 
Also, while playing these huge maps, I noticed the subtleties of
delaying and selecting the next awake mover. Frequently Xconq scrolls to
southeastern Asia while you're engaged with an invasion at the English
Canal. I don't know the ultimate solution, but I think a lot could be
improved by making *any* unit selectable via the mid mouse button. I
think it is apparent that you really want to do something with a unit
which you explicitly click on, may it be asleep or delayed or whatever.
Also, after rescaling the map it should be automatically centered around
the current unit.

Is it right that there's no single game with combat experience? I wonder
whether the functionality has been implemented yet, or is it more like a
project?
 
There is a serious bug related to the napoleonic unit types. When a
leader gets captured, the interface of the capturing side hangs up. We
saved the same (from the opponents interface), but loading it yields a
segmentation fault (I can submit the savefile, if you want). (This was
noticed under 7.1.90, actually; don't know, if it persists).




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