use pthread under winCE
Benoit Raque
raque@lucent.com
Mon Oct 20 15:40:00 GMT 2003
Hi James,
Thanks a lot for your help.
I'm now able to compile the project for the emulator PocketPC2003 under
eVC4.
But when I try to compile for ARMv4, I get this error :
"pthread_cancel.c(59) : fatal error C1189: #error : Module contains
CPU-specific code; modify and recompile."
Looking at the code just before, I want to add something like that :
#if defined(_ARM_)
#define PTW32_PROGCTR(Context) ((Context)."something here")
#endif
but Iar, Fir or Eip don't work.
And I really don't know what I can put there.
Thank you again.
Benoit
James Ewing wrote:
> Hi Benoit,
>
> I've attached my modifications to the ptw32_getprocessors.c file that
> fixes the GetProcessAffinityMask for WINCE. It just forces the
> processor count to one.
>
> I looked in the pthread.h file and found that if you don't have _UWIN
> defined, pthreads own internal _errno will be used. Make sure _UWIN is
> *not* defined. See line 1143 in pthread.h.
>
> It was many moons ago that I tweaked pthreads for WIN32 for WINCE and
> I've forgotten much of what needed to be done. If anyone wants a diff
> of my build against the current CVS version just let me know and I'll
> send it out. It might be a good idea to test it a bit and then merge
> it into the main CVS tree. I use the same source for both WIN32 and
> WINCE pthreads builds.
>
> Best,
>
> James
>
>
> [ ptw32_getprocessors.c]
> ----------------------------------------------------------------------
> /*
> * ptw32_getprocessors()
> *
> * Get the number of CPUs available to the process.
> *
> * If the available number of CPUs is 1 then pthread_spin_lock()
> * will block rather than spin if the lock is already owned.
> *
> * pthread_spin_init() calls this routine when initialising
> * a spinlock. If the number of available processors changes
> * (after a call to SetProcessAffinityMask()) then only
> * newly initialised spinlocks will notice.
> */
> int
> ptw32_getprocessors(int * count)
> {
> int result = 0;
>
> #ifndef WINCE
> DWORD vProcessCPUs;
> DWORD vSystemCPUs;
>
> if (GetProcessAffinityMask(GetCurrentProcess(),
> &vProcessCPUs,
> &vSystemCPUs))
> {
> DWORD bit;
> int CPUs = 0;
>
> for (bit = 1; bit != 0; bit <<= 1)
> {
> if (vProcessCPUs & bit)
> {
> CPUs++;
> }
> }
> *count = CPUs;
> }
> else
> {
> result = EAGAIN;
> }
> #else
> *count = 1;
> #endif
> return(result);
> // end of file
> -----------------------------------------------------------
>
>
>
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