[Fabrice Beauvir <fbeauvir@gerpi.fr>] Porting pThread under Windows CE
Ross Johnson
rpj@ise.canberra.edu.au
Mon Jan 13 02:27:00 GMT 2003
Sorry for the delay, I'm just back from vacation.
I'm not at all familiar with the process of building for WinCE and
I'm not able to build and test WinCE builds. The port relies
entirely on contributions for patches and testing.
The first requirement for building would be to define WINCE in your
build environment. This is used by config.h to define other macros
that the WinCE port uses.
Check config.h to confirm that those defines are appropriate for
your version of WinCE. Later versions, for example, support
semaphores and don't need to define NEED_SEM.
If you make any changes to config.h or anything else please send me
your changes (after you confirm that it works), and I'll incorporate
any improvements.
Regards.
Ross
Ben Elliston wrote:
> Subject: Topics
>
> Topics:
> Porting pThread under Windows CE
>
>
>
> ------------------------------------------------------------------------
>
> Subject:
> Porting pThread under Windows CE
> From:
> Fabrice Beauvir <fbeauvir@gerpi.fr>
> Date:
> Thu, 09 Jan 2003 15:27:20 +0100
> To:
> bje@redhat.com
>
>
> Hi,
> I am actually porting an application under Wince wich need pthread.
> A port seem to be done in 1999.
> But,
> I haven't found source files "pthread-win32-snap-1999-05-30-WinCE" and
> project files aren't compatible with eMbedded Visual C++ 3.0.
>
> According to WINCE-Port readme file, project ported to WINCE but how to
> generate pthread under Windows CE
>
> Thank you for your help,
> Fabrice Beauvir
> fbeauvir@gerpi.fr
>
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