mallocr.c implementation

Craig Edwards craig@haenterprises.com.au
Wed Nov 17 09:28:00 GMT 2004


A while ago, I ported newlib to run on the XBOX, and to date it has been  
awesome.  However, when performing a few malloc boundary tests, I see  
something that seems odd.  Consider the following code:

	int size = 1024*1024;
	char *c = malloc(62 * size);

This allocates 62MB of memory just fine (the XBOX has 64MB physical RAM).   
If I use 63, then it hangs (which I am investigating separately).  So, I  
know that I can successfully allocate up to at least 62MB.  Now, if I  
change the program to look like:
	
	int size = 1024*1024;
	for (int i = 0; i < 62; i++)
		char *c = malloc(size);

I would have suspected that this should work too, but it only manages to  
allocate eight buffers.  Why such a disparity?  I might have understood if  
it could only get to 61 or 60, but only 8?

To compile newlib, I used:

./configure --target=i386-pc-xbox --prefix=$installDir --with-newlib  
--without-headers

Where the i386-pc-xbox target is just a symbolic link to the normal Cygwin  
win32 apps.  The malloc routines that get linked in are  
newlib-1.12.0/newlib/libc/stdlib/mallocr.c.  Is there something I am  
missing?  Any theories or guidance would be much appreciated.

If it helps, I have appended my implementation of the VirtualXXX calls  
that mallocr.c uses internally.

unsigned int NTAPI VirtualAlloc(void *lpAddress, unsigned long dwSize,  
unsigned int flAllocationType, unsigned int flProtect)
{
	NtAllocateVirtualMemory(&lpAddress, 0, &dwSize, flAllocationType,  
flProtect);
	return (unsigned int)lpAddress;
}

int NTAPI VirtualFree(void *lpAddress, unsigned long dwSize, unsigned int  
dwFreeType)
{
	return NtFreeVirtualMemory(lpAddress, &dwSize, dwFreeType);
}

unsigned int NTAPI VirtualQuery(const void *lpAddress,  
PMEMORY_BASIC_INFORMATION lpBuffer, unsigned int dwLength)
{
	return NtQueryVirtualMemory((HANDLE)lpAddress, lpBuffer);
}

int NTAPI LocalAlloc(unsigned int flags, unsigned int size)
{
	return VirtualAlloc(0, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
}

int NTAPI LocalFree(int address)
{
	return VirtualFree((void*)address, 0, 0);
}

-- 
Craig Edwards



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