Default associative containers constructors/destructor/assignment
Jonathan Wakely
jwakely@redhat.com
Thu Nov 17 17:52:00 GMT 2016
On 28/10/16 21:42 +0200, François Dumont wrote:
> /**
> * @brief %Map move constructor.
>- * @param __x A %map of identical element and allocator types.
> *
>- * The newly-created %map contains the exact contents of @a __x.
>- * The contents of @a __x are a valid, but unspecified %map.
>+ * The newly-created %map contains the exact contents of the moved
>+ * instance. The moved instance is a valid, but unspecified, %map.
This comment isn't true, because non-propagating or non-equal
allocators can force elements to be copied, but that's unrelated to
your patch.
There are no problems with the changes to the map and set containers,
but I have some comments on the _Rb_tree changes. Overall I like the
change.
>diff --git a/libstdc++-v3/include/bits/stl_tree.h b/libstdc++-v3/include/bits/stl_tree.h
>index 0bc5f4b..126087e 100644
>--- a/libstdc++-v3/include/bits/stl_tree.h
>+++ b/libstdc++-v3/include/bits/stl_tree.h
>@@ -137,6 +137,81 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> }
> };
>
>+ // Helper type offering value initialization guaranty on the compare functor.
Spelling: "guarantee"
>+ template<typename _Key_compare>
>+ struct _Rb_tree_key_compare
>+ {
>+ _Key_compare _M_key_compare;
>+
>+ _Rb_tree_key_compare()
>+ _GLIBCXX_NOEXCEPT_IF(
>+ is_nothrow_default_constructible<_Key_compare>::value)
>+ : _M_key_compare()
>+ { }
>+
>+ _Rb_tree_key_compare(const _Key_compare& __comp)
>+ : _M_key_compare(__comp)
>+ { }
>+
>+#if __cplusplus >= 201103L
>+ _Rb_tree_key_compare(_Rb_tree_key_compare&& __x)
>+ noexcept(is_nothrow_copy_constructible<_Key_compare>::value)
>+ : _M_key_compare(__x._M_key_compare)
>+ { }
>+#endif
This constructor makes the type move-only (i.e. non-copyable) in
C++11 and later. It's copyable in C++98. Is that what you want?
Adding defaulted copy operations would fix that. Even if we don't
actually need those copy operations, I'm uncomfortable with it being
copyable in C++98 and non-copyable otherwise.
>+ void
>+ _M_reset()
>+ {
>+ _M_initialize();
>+ _M_node_count = 0;
>+ }
This introduces a small change in behaviour, because _M_reset() now
does _M_header._M_color = _S_red, which it didn't do before. That
store is redundant. It could be avoided by just doing the three
assignments in _M_reset() instead of calling _M_initialize().
And we could remove _M_initialize() entirely, and remove the redundant
mem-initializers for _M_node_count (because it's set my _M_reset and
_M_move_data anyway):
_Rb_tree_header() _GLIBCXX_NOEXCEPT
{
_M_reset();
_M_header._M_color = _S_red;
}
#if __cplusplus >= 201103L
_Rb_tree_header(_Rb_tree_header&& __x) noexcept
{
if (__x._M_header._M_parent != nullptr)
_M_move_data(__x);
else
{
_M_reset();
_M_header._M_color = _S_red;
}
}
void
_M_move_data(_Rb_tree_header& __x)
{
_M_header._M_parent = __x._M_header._M_parent;
_M_header._M_left = __x._M_header._M_left;
_M_header._M_right = __x._M_header._M_right;
_M_header._M_parent->_M_parent = &_M_header;
_M_node_count = __x._M_node_count;
__x._M_reset();
}
#endif
void
_M_reset()
{
_M_header._M_parent = 0;
_M_header._M_left = &_M_header;
_M_header._M_right = &_M_header;
_M_node_count = 0;
}
>@@ -599,50 +674,31 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> // Unused _Is_pod_comparator is kept as it is part of mangled name.
> template<typename _Key_compare,
> bool /* _Is_pod_comparator */ = __is_pod(_Key_compare)>
>- struct _Rb_tree_impl : public _Node_allocator
>+ struct _Rb_tree_impl
>+ : public _Node_allocator
>+ , public _Rb_tree_key_compare<_Key_compare>
>+ , public _Rb_tree_header
Do these need to be base classes, rather than data members?
We derive from the allocator to benefit from the empty base-class
optimization, but that isn't relevant for the _Rb_tree_key_compare and
_Rb_tree_header types. It *could* be relevant for the comparison
function, but would be an ABI change. We could do that ABI change
conditionally, for gnu-versioned-namespace builds, but that's still
possible using data members (e.g. have a data member that derives from
the comparison function and contains the header node and/or node count
members).
Making them data members would simply mean restoring the function
_Rb_tree_impl::_M_reset() and making it call reset on the member:
void
_M_reset() { _M_header._M_reset(); }
The minor convenience of inheriting this function from a base class
doesn't seem worth the stronger coupling that comes from using
inheritance.
Am I missing some other reason that inheritance is used here?
>- _Rb_tree_impl(const _Key_compare& __comp, const _Node_allocator& __a)
>- : _Node_allocator(__a), _M_key_compare(__comp), _M_header(),
>- _M_node_count(0)
>- { _M_initialize(); }
Please mention the removal of this constructor in the changelog.
>@@ -1534,19 +1583,7 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
> void
> _Rb_tree<_Key, _Val, _KeyOfValue, _Compare, _Alloc>::
> _M_move_data(_Rb_tree& __x, std::true_type)
>- {
>- _M_root() = __x._M_root();
>- _M_leftmost() = __x._M_leftmost();
>- _M_rightmost() = __x._M_rightmost();
>- _M_root()->_M_parent = _M_end();
>-
>- __x._M_root() = 0;
>- __x._M_leftmost() = __x._M_end();
>- __x._M_rightmost() = __x._M_end();
>-
>- this->_M_impl._M_node_count = __x._M_impl._M_node_count;
>- __x._M_impl._M_node_count = 0;
>- }
>+ { _M_impl._M_move_data(__x._M_impl); }
This function could be moved into the class body, or just have
'inline' added to its definition.
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