Patch for locale/programs/3level.h
Andreas Jaeger
aj@suse.de
Mon Aug 6 06:05:00 GMT 2001
We noticed a problem with ~0 nesting in 3level.h. The following looks
more sane to me.
Ok to commit?
I don't have a testcase, just noticed this while code reading.
Andreas
2001-08-06 Andreas Jaeger <aj@suse.de>,
Andreas Schwab <schwab@suse.de>
* locale/programs/3level.h (_get): Properly nest ~0.
(_add): Likewise.
(_finalize): Likewise.
============================================================
Index: locale/programs/3level.h
--- locale/programs/3level.h 2001/07/06 04:55:33 1.3
+++ locale/programs/3level.h 2001/08/06 12:15:23
@@ -1,4 +1,4 @@
-/* Copyright (C) 2000 Free Software Foundation, Inc.
+/* Copyright (C) 2000, 2001 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Bruno Haible <haible@clisp.cons.org>, 2000.
@@ -82,12 +82,12 @@ CONCAT(TABLE,_get) (struct TABLE *t, uin
if (index1 < t->level1_size)
{
uint32_t lookup1 = t->level1[index1];
- if (lookup1 != ~((uint32_t) 0))
+ if (lookup1 != (uint32_t) ~0)
{
uint32_t index2 = ((wc >> t->p) & ((1 << t->q) - 1))
+ (lookup1 << t->q);
uint32_t lookup2 = t->level2[index2];
- if (lookup2 != ~((uint32_t) 0))
+ if (lookup2 != (uint32_t) ~0)
{
uint32_t index3 = (wc & ((1 << t->p) - 1))
+ (lookup2 << t->p);
@@ -124,10 +124,10 @@ CONCAT(TABLE,_add) (struct TABLE *t, uin
t->level1_alloc = alloc;
}
while (index1 >= t->level1_size)
- t->level1[t->level1_size++] = ~((uint32_t) 0);
+ t->level1[t->level1_size++] = (uint32_t) ~0;
}
- if (t->level1[index1] == ~((uint32_t) 0))
+ if (t->level1[index1] == (uint32_t) ~0)
{
if (t->level2_size == t->level2_alloc)
{
@@ -139,13 +139,13 @@ CONCAT(TABLE,_add) (struct TABLE *t, uin
i1 = t->level2_size << t->q;
i2 = (t->level2_size + 1) << t->q;
for (i = i1; i < i2; i++)
- t->level2[i] = ~((uint32_t) 0);
+ t->level2[i] = (uint32_t) ~0;
t->level1[index1] = t->level2_size++;
}
index2 += t->level1[index1] << t->q;
- if (t->level2[index2] == ~((uint32_t) 0))
+ if (t->level2[index2] == (uint32_t) ~0)
{
if (t->level3_size == t->level3_alloc)
{
@@ -176,14 +176,14 @@ CONCAT(TABLE,_iterate) (struct TABLE *t,
for (index1 = 0; index1 < t->level1_size; index1++)
{
uint32_t lookup1 = t->level1[index1];
- if (lookup1 != ~((uint32_t) 0))
+ if (lookup1 != (uint32_t) ~0)
{
uint32_t lookup1_shifted = lookup1 << t->q;
uint32_t index2;
for (index2 = 0; index2 < (1 << t->q); index2++)
{
uint32_t lookup2 = t->level2[index2 + lookup1_shifted];
- if (lookup2 != ~((uint32_t) 0))
+ if (lookup2 != (uint32_t) ~0)
{
uint32_t lookup2_shifted = lookup2 << t->p;
uint32_t index3;
@@ -232,7 +232,7 @@ CONCAT(TABLE,_finalize) (struct TABLE *t
t->level3_size = k;
for (i = 0; i < (t->level2_size << t->q); i++)
- if (t->level2[i] != ~((uint32_t) 0))
+ if (t->level2[i] != (uint32_t) ~0)
t->level2[i] = reorder3[t->level2[i]];
/* Uniquify level2 blocks. */
@@ -256,7 +256,7 @@ CONCAT(TABLE,_finalize) (struct TABLE *t
t->level2_size = k;
for (i = 0; i < t->level1_size; i++)
- if (t->level1[i] != ~((uint32_t) 0))
+ if (t->level1[i] != (uint32_t) ~0)
t->level1[i] = reorder2[t->level1[i]];
/* Create and fill the resulting compressed representation. */
@@ -286,13 +286,13 @@ CONCAT(TABLE,_finalize) (struct TABLE *t
for (i = 0; i < t->level1_size; i++)
((uint32_t *) (t->result + level1_offset))[i] =
- (t->level1[i] == ~((uint32_t) 0)
+ (t->level1[i] == ((uint32_t) ~0)
? 0
: (t->level1[i] << t->q) * sizeof (uint32_t) + level2_offset);
for (i = 0; i < (t->level2_size << t->q); i++)
((uint32_t *) (t->result + level2_offset))[i] =
- (t->level2[i] == ~((uint32_t) 0)
+ (t->level2[i] == ((uint32_t) ~0)
? 0
: (t->level2[i] << t->p) * sizeof (ELEMENT) + level3_offset);
--
Andreas Jaeger
SuSE Labs aj@suse.de
private aj@arthur.inka.de
http://www.suse.de/~aj
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