[PATCH v2 8/8] elf: Scrub and reseed the AT_RANDOM bytes after deriving the guards (BZ 34197)

Florian Weimer fweimer@redhat.com
Tue Jun 16 18:59:40 GMT 2026


* Adhemerval Zanella Netto:

> On 16/06/26 15:41, Florian Weimer wrote:
>> * Adhemerval Zanella:
>> 
>>> +/* The stack and pointer guards have been derived from the 16 AT_RANDOM
>>> +   bytes pointed to by DL_RANDOM.  Scrub them first, so the guards cannot be
>>> +   recovered even if the refill below fails, then refill them with fresh
>>> +   entropy unrelated to the guards so that getauxval (AT_RANDOM) keeps
>>> +   returning random bytes.  */
>>> +static inline void __attribute__ ((always_inline))
>>> +_dl_reseed_random (void **dl_random)
>>> +{
>>> +  if (*dl_random == NULL)
>>> +    return;
>>> +  memset (*dl_random, '\0', 16);
>>> +  __asm__ __volatile__ ("" : : "r" (*dl_random) : "memory");
>>> +
>>> +  __getrandom_nocancel_nostatus_direct (*dl_random, 16, GRND_NONBLOCK);
>>> +  *dl_random = NULL;
>>> +}
>> 
>> I'm afraid this fails in the wrong direction: it replaces a potential
>> randomness leak with guaranteed predictable randomness.  (The generic
>> version is worse, of course).
>> 
>> We expose the value through getauxval (AT_RANDOM).  We shouldn't turn
>> that into a constant.

> I did not fully grasp the issue here, what do you mean by 'guaranteed
> predictable randomness' here?

I'm worried there are kernels where applications will observe a
zero-byte buffer returned from getauxval (AT_RANDOM) when the pool
entropy is low and getrandom would block.

I think it's better not clear first.

Thanks,
Florian



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