[PATCH 8/8] math: Use binary search on tgammaf slow path
Paul Zimmermann
Paul.Zimmermann@inria.fr
Mon Oct 13 14:35:29 GMT 2025
Hi Adhemerval,
> From: Adhemerval Zanella <adhemerval.zanella@linaro.org>
> Cc: Wilco Dijkstra <Wilco.Dijkstra@arm.com>,
> Paul Zimmermann <Paul.Zimmermann@inria.fr>,
> DJ Delorie <dj@redhat.com>
> Date: Fri, 10 Oct 2025 14:49:26 -0300
>
> Checked on x86_64-linux-gnu and aarch64-linux-gnu.
> ---
> sysdeps/ieee754/flt-32/e_lgammaf_r.c | 56 ++++++++++++++++------------
> 1 file changed, 32 insertions(+), 24 deletions(-)
>
> diff --git a/sysdeps/ieee754/flt-32/e_lgammaf_r.c b/sysdeps/ieee754/flt-32/e_lgammaf_r.c
> index 75ec25fb9e1..3e3d6c53a10 100644
> --- a/sysdeps/ieee754/flt-32/e_lgammaf_r.c
> +++ b/sysdeps/ieee754/flt-32/e_lgammaf_r.c
> @@ -116,26 +116,7 @@ __ieee754_lgammaf_r (float x, int *signgamp)
> float f;
> float df;
> } tb[] = {
> - { -0x1.efc2a2p+14, -0x1.222dbcp+18, -0x1p-7 },
> - { -0x1.627346p+7, -0x1.73235ep+9, -0x1p-16 },
> - { -0x1.08b14p+4, -0x1.f0cbe6p+4, -0x1p-21 },
> - { -0x1.69d628p+3, -0x1.0eac2ap+4, -0x1p-21 },
> - { -0x1.904902p+2, -0x1.65532cp+2, 0x1p-23 },
> - { -0x1.9272d2p+1, -0x1.170b98p-8, 0x1p-33 },
> - { -0x1.625edap+1, 0x1.6a6c4ap-5, -0x1p-30 },
> - { -0x1.5fc2aep+1, 0x1.c0a484p-11, -0x1p-36 },
> - { -0x1.5fb43ep+1, 0x1.5b697p-17, 0x1p-42 },
> - { -0x1.5fa20cp+1, -0x1.132f7ap-10, 0x1p-35 },
> - { -0x1.580c1ep+1, -0x1.5787c6p-4, 0x1p-29 },
> - { -0x1.3a7fcap+1, -0x1.e4cf24p-24, -0x1p-49 },
> - { -0x1.c2f04p-30, 0x1.43a6f6p+4, 0x1p-21 },
> - { -0x1.ade594p-30, 0x1.446ab2p+4, -0x1p-21 },
> - { -0x1.437e74p-40, 0x1.b7dec2p+4, -0x1p-21 },
> - { -0x1.d85bfep-43, 0x1.d31592p+4, -0x1p-21 },
> - { -0x1.f51c8ep-49, 0x1.0a572ap+5, -0x1p-20 },
> - { -0x1.108a5ap-66, 0x1.6d7b18p+5, -0x1p-20 },
> - { -0x1.ecf3fep-73, 0x1.8f8e5ap+5, -0x1p-20 },
> - { -0x1.25cb66p-123, 0x1.547a44p+6, -0x1p-19 },
> + /* NB: the entries should be sorted by the asuint (x) value. */
> { 0x1.ecf3fep-73, 0x1.8f8e5ap+5, -0x1p-20 },
> { 0x1.108a5ap-66, 0x1.6d7b18p+5, -0x1p-20 },
> { 0x1.a68bbcp-42, 0x1.c9c6e8p+4, 0x1p-21 },
> @@ -151,6 +132,26 @@ __ieee754_lgammaf_r (float x, int *signgamp)
> { 0x1.dcbbaap+99, 0x1.fc5772p+105, 0x1p+80 },
> { 0x1.58ace8p+112, 0x1.9e4f66p+118, -0x1p+93 },
> { 0x1.87bdfp+115, 0x1.e465aep+121, 0x1p+96 },
> + { -0x1.25cb66p-123, 0x1.547a44p+6, -0x1p-19 },
> + { -0x1.ecf3fep-73, 0x1.8f8e5ap+5, -0x1p-20 },
> + { -0x1.108a5ap-66, 0x1.6d7b18p+5, -0x1p-20 },
> + { -0x1.f51c8ep-49, 0x1.0a572ap+5, -0x1p-20 },
> + { -0x1.d85bfep-43, 0x1.d31592p+4, -0x1p-21 },
> + { -0x1.437e74p-40, 0x1.b7dec2p+4, -0x1p-21 },
> + { -0x1.ade594p-30, 0x1.446ab2p+4, -0x1p-21 },
> + { -0x1.c2f04p-30, 0x1.43a6f6p+4, 0x1p-21 },
> + { -0x1.3a7fcap+1, -0x1.e4cf24p-24, -0x1p-49 },
> + { -0x1.580c1ep+1, -0x1.5787c6p-4, 0x1p-29 },
> + { -0x1.5fa20cp+1, -0x1.132f7ap-10, 0x1p-35 },
> + { -0x1.5fb43ep+1, 0x1.5b697p-17, 0x1p-42 },
> + { -0x1.5fc2aep+1, 0x1.c0a484p-11, -0x1p-36 },
> + { -0x1.625edap+1, 0x1.6a6c4ap-5, -0x1p-30 },
> + { -0x1.9272d2p+1, -0x1.170b98p-8, 0x1p-33 },
> + { -0x1.904902p+2, -0x1.65532cp+2, 0x1p-23 },
> + { -0x1.69d628p+3, -0x1.0eac2ap+4, -0x1p-21 },
> + { -0x1.08b14p+4, -0x1.f0cbe6p+4, -0x1p-21 },
> + { -0x1.627346p+7, -0x1.73235ep+9, -0x1p-16 },
> + { -0x1.efc2a2p+14, -0x1.222dbcp+18, -0x1p-7 }
> };
after checking within CORE-MATH, I found that the following entries are not
needed in tb[] (tested on x86_64, both with and without -march=x86-64-v2):
-0x1.08b14p+4, -0x1.904902p+2, -0x1.9272d2p+1, -0x1.625edap+1, -0x1.5fc2aep+1,
-0x1.5fb43ep+1, -0x1.5fa20cp+1, -0x1.3a7fcap+1.
Please could you double-check them?
> float fx = floor (x);
> @@ -355,10 +356,17 @@ __ieee754_lgammaf_r (float x, int *signgamp)
> if (__glibc_unlikely (tl <= 31u))
> {
> t = asuint (x);
> - for (unsigned i = 0; i < array_length (tb); i++)
> - {
> - if (t == asuint (tb[i].x))
> - return tb[i].f + tb[i].df;
> + int a = 0, b = array_length (tb), m = (a + b) / 2;
> + while (a <= b)
> + { /* Binary search. */
> + uint32_t tbi = asuint (tb[m].x);
> + if (t == tbi)
> + return tb[m].f + tb[m].df;
> + else if (t > tbi)
> + a = m + 1;
> + else
> + b = m - 1;
> + m = (a + b) / 2;
> }
> }
> return r;
this sounds good to me, although I write binary search in a different way:
if you check t == tbi after the loop, you have only one comparison in the
loop. The invariant is either t < asuint (tb[0].x), in which case 'a' remains
0, or asuint (tb[a].x) <= t < asuint (tb[b].x), in which case you only have to
compare t and asuint (tb[a].x) at the end, the loop condition is
while (a + 1 < b), and you set b to m if t < tbi, and a to m otherwise.
Paul
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