[PATCH v3 6/7] stdlib: Implement introsort with qsort
Fangrui Song
maskray@google.com
Mon Sep 6 20:23:05 GMT 2021
On 2021-09-03, Adhemerval Zanella via Libc-alpha wrote:
>This patch adds a introsort implementation on qsort to avoid worse-case
>performance of quicksort to O(nlog n). The heapsort fallback used is a
>heapsort based on Linux implementation (commit 22a241ccb2c19962a). As a
>side note the introsort implementation is similar the one used on
>libstdc++ for std::sort.
>
>Checked on x86_64-linux-gnu.
>---
> stdlib/qsort.c | 94 ++++++++++++++++++++++++++++++++++++++++++++++----
> 1 file changed, 87 insertions(+), 7 deletions(-)
>
>diff --git a/stdlib/qsort.c b/stdlib/qsort.c
>index 5df640362d..8368576aae 100644
>--- a/stdlib/qsort.c
>+++ b/stdlib/qsort.c
>@@ -113,6 +113,7 @@ typedef struct
> {
> char *lo;
> char *hi;
>+ size_t depth;
> } stack_node;
>
> /* The stack needs log (total_elements) entries (we could even subtract
>@@ -122,23 +123,92 @@ typedef struct
> enum { STACK_SIZE = CHAR_BIT * sizeof (size_t) };
>
> static inline stack_node *
>-push (stack_node *top, char *lo, char *hi)
>+push (stack_node *top, char *lo, char *hi, size_t depth)
> {
> top->lo = lo;
> top->hi = hi;
>+ top->depth = depth;
> return ++top;
> }
>
> static inline stack_node *
>-pop (stack_node *top, char **lo, char **hi)
>+pop (stack_node *top, char **lo, char **hi, size_t *depth)
> {
> --top;
> *lo = top->lo;
> *hi = top->hi;
>+ *depth = top->depth;
> return top;
> }
>
>
>+/* A fast, small, non-recursive O(nlog n) heapsort, adapted from Linux
>+ lib/sort.c. Used on introsort implementation as a fallback routine with
>+ worst-case performance of O(nlog n) and worst-case space complexity of
>+ O(1). */
>+
>+static inline size_t
>+parent (size_t i, unsigned int lsbit, size_t size)
>+{
>+ i -= size;
>+ i -= size & -(i & lsbit);
i -= size & -(i & lsbit); may need a comment that it is logically
if (i & lsbit) i -= size;
to make i/2 a multiple of size.
>+ return i / 2;
>+}
>+
>+static void
>+heapsort_r (void *base, void *end, size_t size, swap_func_t swap_func,
>+ __compar_d_fn_t cmp, void *arg)
>+{
>+ size_t num = ((uintptr_t) end - (uintptr_t) base) / size;
>+ size_t n = num * size, a = (num/2) * size;
>+ /* Used to find parent */
>+ const unsigned int lsbit = size & -size;
>+
>+ /* num < 2 || size == 0. */
>+ if (a == 0)
>+ return;
>+
>+ for (;;)
>+ {
>+ size_t b, c, d;
>+
>+ if (a != 0)
>+ /* Building heap: sift down --a */
>+ a -= size;
>+ else if (n -= size)
>+ /* Sorting: Extract root to --n */
>+ do_swap (base, base + n, size, swap_func);
>+ else
>+ break;
>+
>+ /* Sift element at "a" down into heap. This is the "bottom-up" variant,
>+ which significantly reduces calls to cmp_func(): we find the sift-down
>+ path all the way to the leaves (one compare per level), then backtrack
>+ to find where to insert the target element.
>+
>+ Because elements tend to sift down close to the leaves, this uses fewer
>+ compares than doing two per level on the way down. (A bit more than
>+ half as many on average, 3/4 worst-case.). */
>+ for (b = a; c = 2 * b + size, (d = c + size) < n;)
>+ b = cmp (base + c, base + d, arg) >= 0 ? c : d;
>+ if (d == n)
>+ /* Special case last leaf with no sibling. */
>+ b = c;
>+
>+ /* Now backtrack from "b" to the correct location for "a". */
>+ while (b != a && cmp (base + a, base + b, arg) >= 0)
>+ b = parent (b, lsbit, size);
>+ /* Where "a" belongs. */
>+ c = b;
>+ while (b != a)
>+ {
>+ /* Shift it into place. */
>+ b = parent (b, lsbit, size);
>+ do_swap (base + b, base + c, size, swap_func);
>+ }
here a tab should be used.
>+ }
>+}
>+
> /* Order size using quicksort. This implementation incorporates
> four optimizations discussed in Sedgewick:
>
>@@ -223,7 +293,7 @@ _quicksort (void *const pbase, size_t total_elems, size_t size,
>
> const size_t max_thresh = MAX_THRESH * size;
>
>- if (total_elems == 0)
>+ if (total_elems <= 1)
> /* Avoid lossage with unsigned arithmetic below. */
> return;
>
>@@ -235,6 +305,9 @@ _quicksort (void *const pbase, size_t total_elems, size_t size,
> else
> swap_func = SWAP_BYTES;
>
>+ /* Maximum depth before quicksort switches to heapsort. */
>+ size_t depth = 2 * (CHAR_BIT - 1 - __builtin_clzl (total_elems));
With this fixed, the logic LGTM.
> if (total_elems > MAX_THRESH)
> {
> char *lo = base_ptr;
>@@ -242,10 +315,17 @@ _quicksort (void *const pbase, size_t total_elems, size_t size,
> stack_node stack[STACK_SIZE];
> stack_node *top = stack;
>
>- top = push (top, NULL, NULL);
>+ top = push (top, NULL, NULL, depth);
>
> while (stack < top)
> {
>+ if (depth == 0)
>+ {
>+ heapsort_r (lo, hi, size, swap_func, cmp, arg);
>+ top = pop (top, &lo, &hi, &depth);
>+ continue;
>+ }
>+
> char *left_ptr;
> char *right_ptr;
>
>@@ -309,7 +389,7 @@ _quicksort (void *const pbase, size_t total_elems, size_t size,
> {
> if ((size_t) (hi - left_ptr) <= max_thresh)
> /* Ignore both small partitions. */
>- top = pop (top, &lo, &hi);
>+ top = pop (top, &lo, &hi, &depth);
> else
> /* Ignore small left partition. */
> lo = left_ptr;
>@@ -320,13 +400,13 @@ _quicksort (void *const pbase, size_t total_elems, size_t size,
> else if ((right_ptr - lo) > (hi - left_ptr))
> {
> /* Push larger left partition indices. */
>- top = push (top, lo, right_ptr);
>+ top = push (top, lo, right_ptr, depth - 1);
> lo = left_ptr;
> }
> else
> {
> /* Push larger right partition indices. */
>- top = push (top, left_ptr, hi);
>+ top = push (top, left_ptr, hi, depth - 1);
> hi = right_ptr;
> }
> }
>--
>2.30.2
>
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