memcmp-sse4.S EqualHappy bug
Ondřej Bílka
neleai@seznam.cz
Fri Jun 19 17:02:00 GMT 2015
On Fri, Jun 19, 2015 at 04:59:08PM +0100, Dr. David Alan Gilbert wrote:
> * Torvald Riegel (triegel@redhat.com) wrote:
> > On Fri, 2015-06-19 at 10:42 -0400, Simo Sorce wrote:
> > > On Fri, 2015-06-19 at 16:07 +0200, Andrea Arcangeli wrote:
> > > > On Fri, Jun 19, 2015 at 09:38:51AM -0400, Carlos O'Donell wrote:
> > > > > I agree with aborting, but only as long as the hot path's performance
> > > > > is not impacted and I haven't thought about how to do that.
> > > > >
>
> > > Clearly people are better using atomic comparisons on canary values
> > > instead, but it seem easy to avoid false positives (returning 0 when
> > > memory is clearly different) and keep these things working, so why not
> > > do it ?
> >
> > I see two separate issues here. First, where do we draw the line, and
> > what do we guarantee. I strongly believe that programs must not have
> > data races, and that they should use atomics or other synchronization
> > properly (this doesn't mean locks, but relaxed memory order atomics, for
> > example).
> > Second, do we try to keep buggy programs working. If it has no cost to
> > do so (e.g., like it might be true in this case), then doing that can
> > help to trigger less errors. But that doesn't mean the buggy programs
> > should get fixed eventually.
>
> I find it difficult to understand the boundaries of what the C library
> is allowed to do in this type of optimisation.
>
> For example, consider the following:
>
> char a[128];
> char b[128];
>
> put some static data in a[0-63]
> put some static data in b[0-63]
> a[64]=0;
> b[64]=0;
> start a thread doing stuff in a[65..]
> start a thread doing stuff in b[65..]
>
> if (!strcmp(a,b)) {
> /* Do something */
> }
>
> a) Is that behaviour defined?
> b) Is it defined with strncmp(a,b,64) ?
> c) Is it defined with strncmp(a,b,128)?
> d) Is it defined with memcmp(a,b,64)?
> e) Is it defined with memcmp(a,b,128)?
> f) If I moved that boundary off a nice round % 8 mark would
> it matter?
>
Yes, this is correct as memory is indistingushible from using
struct foo
{
char start[65];
char end[63];
}
where end is modified in parallel.
Only thing that could differ is performance as we read past end as long
as it doesn't cross page, then discard data after end.
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