Conditional compilation based on GSL version
Ed Smith-Rowland
3dw4rd@verizon.net
Fri Feb 20 12:23:00 GMT 2009
M Joonas Pihlaja wrote:
> On Fri, 20 Feb 2009, Brian Gough wrote:
>
>
>> At Thu, 19 Feb 2009 23:04:40 +0200 (EET),
>> M Joonas Pihlaja wrote:
>>
>>> Could GSL expose some facility in gsl_version.h to compare the version
>>> of GSL at compile time for dumb clients which don't want to impose
>>> special build system requirements?
>>>
>
>
>> I'd say the GNU approach to compatibility is to test for the
>> presence of individual functions or features with autoconf, rather
>> than package versions--it is more reliable in the long-term.
>>
>
> Where to draw the line though? Should I check for the availability of
> every single symbol I'm using from GSL? Just the ones which I know
> are volatile or new? *shudder* Versioning the API is a perfectly
> valid solution to the problem and since GSL does have API stability,
> why not make the version conveniently available to client programs as
> well?
>
>
>> So if you can use autoconf, I would recommend that. If not, maybe
>> you could describe the details of the situation a bit more.
>>
>
> Of course. I won't go into details on why I don't use autoconf for my
> code, but suffice to say that it's about as portable as a pile of
> bricks; doable with enough effort, but really inconvenient and not fun
> at all. #ifs work everywhere and have a minimal burden when kept
> in check.
>
> The specific situation I'm looking at is simply that GSL implemented
> missing complex vector operations in 1.12 which I'd like to export in
> my GSL <-> Lua minibinding. Autoconf doesn't even know what Lua is,
> never mind what to do with it. :)
>
> Cheers,
>
> Joonas
>
>
Autoconf might not know what Lua is but CMake might.
I played around with CMake ans it seemed easier than Autoconf and it was
loaded with pre-built things for recognizing tons of stuff,
Good Luck,
Ed
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