Detaching from a remote progam: Why does GDB retain breakpoints?
Anmol P. Paralkar
b07584@freescale.com
Wed Oct 8 22:47:00 GMT 2008
On Wed, 8 Oct 2008, Pedro Alves wrote:
> On Wednesday 08 October 2008 23:01:57, Anmol P. Paralkar wrote:
>
>> I am trying to understand the 'detach' command and need your help.
>>
>> The documentation says:
>>
>> "After the detach command, gdb is free to connect to another target."
>>
>> So, why does GDB retain breakpoints after detaching from the remote target?
>
> GDB shouldn't be leaving breakpoints installed in the target on a detach. If it
> is, it is a bug.
>
> If you refering to breakpoints as what is listed by "info breakpoints", we just
> keep them, well, that's a user interface issue. We leave them because we can, it
> can be useful. Just like we keep breakpoint if the program just exits normally
> after a "run".
>
>> The documentation for 'disconnect' indicates that GDB could possibly re-connect
>> to the same remote target so I can see why it makes sense to retain breakpoints
>> on a 'disconnect'. But, with a 'detach', a D-packet is sent and I suppose stubs
>> will then typically relinquish control and have the target proper take over.
>>
>> Should'nt GDB clear out all its target related debug-state on a 'detach'?
>>
>
> You should be seeing GDB removing the breakpoints from the target before
> you see the 'D' packet: either with `z' packets if the stub supports them,
> or memory writes otherwise. Is this what you meant?
>
> --
> Pedro Alves
>
Hello Pedro,
No, the remote program does not have any unremoved breakpoints: GDB properly
sets and removes them - I see the pre Z's and post z's as and when expected
in the interaction between GDB and the remote target stub.
OK, it's just a UI issue then. Thanks.
Best Regards,
Anmol.
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