remote debugging packets

Ramana Radhakrishnan ramana.radhakrishnan@codito.com
Sat Nov 22 09:26:00 GMT 2003


Manoj Verma, Noida wrote:

>Do you mean to indicate that the debugger may not stop at line #YY in this
>case?
>  
>
Since line xx and yy match to the same pc, only one breakpoint can be 
set and it would hit only once. It would be equivalent to putting 
duplicate breakpoints. This is because your architecture seems to have 
this loop instruction.

cheers
Ramana

>  
>
>>-----Original Message-----
>>From: Mark Salter [mailto:msalter@redhat.com]
>>Sent: Friday, November 21, 2003 9:37 PM
>>To: manojv@noida.hcltech.com
>>Cc: gdb@sources.redhat.com
>>Subject: Re: remote debugging packets
>>
>>
>>    
>>
>>>>>>>Manoj Verma, Noida writes:
>>>>>>>              
>>>>>>>
>>>Let me explain my concern in this way...
>>>I have following C snippet:
>>>      
>>>
>>>...
>>>for(i=0; i<100; i++)		// say line #xx
>>>	*b0++ = *b1++;		// say line #yy	
>>>...
>>>      
>>>
>>>and the assembly instruction corresponding to it is:
>>>      
>>>
>>>...
>>>lc = 100;
>>>rep(lc) *b0++ = *b1++;
>>>...
>>>      
>>>
>>>I set the breakpoint to both of these lines xx & yy.
>>>      
>>>
>>>Now when I am at XX, I say 'Continue'. If it steps first 
>>>      
>>>
>>then it comes to
>>    
>>
>>>line #yy. Then if it continues, then I will not see my 
>>>      
>>>
>>program stopping at
>>    
>>
>>>YY where it should.
>>>      
>>>
>>>Or is it like, before proceeding from line #YY the debugger 
>>>      
>>>
>>looks for some
>>    
>>
>>>traps present at that particular line and then continues..
>>>      
>>>
>>>Pl. correct me if I am wrong.
>>>      
>>>
>>If compiler optimization causes the loop to be executed as a 
>>single machine instruction (as in your example), then there is
>>nothing GDB can do about it. GDB's behavior would be to stop
>>after the loop finishes because the loop is actually one machine
>>instruction. This seems reasonable to me.
>>
>>--Mark
>>
>>    
>>




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