C++ nested classes, namespaces, structs, and compound statements
Jim Blandy
jimb@redhat.com
Mon Apr 8 17:24:00 GMT 2002
Gianni Mariani <gianni@mariani.ws> writes:
> Much of what is discussed here is language and compiler specific. My
> generic approach to solving this kind of problem is to provide an
> abstraction layer where all the facilities are provided for in a API
> (abstract base interface class); the mapping is then language and
> compiler specific. The burden is then on the compiler writer to
> provide the symbol binding mechanism/implementation which is where it
> belongs.
Well, the rules for identifier lookup are part of the language.
They're not compiler-specific, or else the meaning of your programs
would be, too. (That does happen, but it's not generally regarded as
desireable.)
The rules for the correspondence between machine-level objects (bits,
bytes, registers) and source-level objects (variables, functions)
aren't really compiler-specific either: they're given by the ABI.
Many different compilers can (try to) share the same ABI.
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