Any way to avoid inserting & removing breakpoints?
J.T. Conklin
jtc@redbacknetworks.com
Fri Dec 18 11:15:00 GMT 1998
> jtc@RedBackNetworks.com (J.T. Conklin) writes:
> > I finished my breakpoint extensions prototype, and discovered that GDB
> > inserts all enabled breakpoints when program execution is resumed, and
> > removes them when it regains control.
>
> Yes, this is a "feature". It's pretty well wired into GDB. It might
> be possible to make insert_breakpoints() and remove_breakpoints() do
> some sort of caching-like thing, but I'm not sure that all target
> memory reads know about substituting original code, so you might get
> punished when you're doing disassembly or prologue analysis.
You're right, target memory reads don't know about substituting the
original code. I got around that problem by having my stub restore
memory before control is returned to GDB and to (re-)insert break-
points just before program execution resumes.
I haven't investigated, but it's conceivable that some ROM monitors do
the same thing (for much the same reasons --- simplifying internal
disassembly). If GDB was extended to avoid inserting and removing
breakpoints, it could only be used on targets that manage breakpoints
in this manner.
--jtc
--
J.T. Conklin
RedBack Networks
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