Building today's snapshot of GDB with MinGW
Pedro Alves
pedro@palves.net
Thu Jul 2 18:21:17 GMT 2020
On 7/2/20 6:46 PM, Eli Zaretskii wrote:
>> Cc: tromey@adacore.com, brobecker@adacore.com, gdb-patches@sourceware.org
>> From: Pedro Alves <pedro@palves.net>
>> Date: Thu, 2 Jul 2020 15:40:20 +0100
>>
>>> 290 i[34567]86-*-linux*)
>>> 291 # Target: Intel 386 running GNU/Linux
>>> 292 gdb_target_obs="i386-linux-tdep.o \
>>> 293 glibc-tdep.o \
>>> 294 solib-svr4.o symfile-mem.o \
>>> 295 linux-tdep.o linux-record.o"
>>> 296 if test "x$enable_64_bit_bfd" = "xyes"; then
>>> 297 # Target: GNU/Linux x86-64
>>> 298 gdb_target_obs="amd64-linux-tdep.o ${gdb_target_obs}"
>>> 299 fi
>>> 300 ;;
>>>
>>
>> This is so a i686-linux-gnu hosted toolchain works with 64-bit binaries.
>> There are vendors who prefer (or used to prefer, time has passed
>> and don't know if that's still a thing) it that way, as it's a single
>> build for 32-bit and 64-bit hosts that way. Users can then build
>> 64-bit apps with e.g., "i686-unknown-linux-gnu-gcc -m64". Naturally,
>> the debugger follows suit (though that's only useful for cross debugging,
>> since for native debugging 64-bit inferiors, you need a 64-bit debugger).
>
> Thanks.
>
> AFAIK, this is impossible on Windows: a 64-bit debugger can debug
> 32-bit programs (and I think GDB recently learned how to do that), but
> a 32-bit debugger cannot debug 64-bit programs.
>
Which is exactly the same with Linux. See my parenthetical remark above.
I.e., a 32-bit GNU/Linux gdb cannot debug a native 64-bit program, but
it can debug against a 64-bit GNU/Linux gdbserver.
So if you make a similar change for Windows, you'll make it so that
a 32-bit Windows gdb could debug against a 64-bit Windows gdbserver.
Whether that's really useful, I have no clue. All depends on how you
intend to ship the binaries. Maybe vendors have all switched to
64-bit-hosted toolchains nowadays.
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