[RFA 1/2] Remove "do_nothing"
Tom Tromey
tom@tromey.com
Mon Oct 9 02:43:00 GMT 2017
The do_nothing function in mi-main.c is used as a splay tree
key-deleting function; but NULL serves the same purpose and is used
elsewhere in gdb. This patch removes the unneeded function.
gdb/ChangeLog
2017-10-08 Tom Tromey <tom@tromey.com>
* mi/mi-main.c (do_nothing): Remove.
(list_available_thread_groups): Update.
---
gdb/ChangeLog | 5 +++++
gdb/mi/mi-main.c | 7 +------
2 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/gdb/mi/mi-main.c b/gdb/mi/mi-main.c
index 289445f832..98fff4f1b5 100644
--- a/gdb/mi/mi-main.c
+++ b/gdb/mi/mi-main.c
@@ -702,11 +702,6 @@ output_cores (struct ui_out *uiout, const char *field_name, const char *xcores)
}
static void
-do_nothing (splay_tree_key k)
-{
-}
-
-static void
free_vector_of_osdata_items (splay_tree_value xvalue)
{
VEC (osdata_item_s) *value = (VEC (osdata_item_s) *) xvalue;
@@ -756,7 +751,7 @@ list_available_thread_groups (const std::set<int> &ids, int recurse)
make_cleanup_osdata_free (threads);
tree = splay_tree_new (splay_tree_int_comparator,
- do_nothing,
+ NULL,
free_vector_of_osdata_items);
make_cleanup (free_splay_tree, tree);
--
2.13.6
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