[RFA 00/10] various frame filter fixes and cleanups
Tom Tromey
tom@tromey.com
Tue Apr 25 19:41:00 GMT 2017
This series fixes a few frame filter bugs. Some of them have been
reported, but some not.
There are some documentation changes in patch #1 and patch #3.
For the most part I think each patch is reasonably self-explanatory.
However, there are a couple of things to note here:
* You might wonder about the choice of constant in patch #3. I chose
32 rather than 16 so as not to conflict with my earlier frame-filter
patch, in review.
* In some cases writing a test seemed pretty difficult, and also maybe
low-impact, so I didn't. This applies to patch #6, #9, and #10.
A future direction for patch #3 would be to add a new "set" command so
that a user can choose "bt elide" as the default.
Tested on the buildbot.
Tom
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