[PATCH] call cp_lookup_symbol_namespace recursively to search symbols in C++ base classes
Liu, Lei
lei.liu2@windriver.com
Wed Nov 3 01:34:00 GMT 2010
On 2010å¹´11æ02æ¥ 16:05, Yao Qi wrote:
> On Tue, 2010-11-02 at 11:48 +0800, Liu, Lei wrote:
>
> Here are my two cents on coding conventions.
>
>
>> diff --git a/gdb/cp-namespace.c b/gdb/cp-namespace.c
>> index 16f58ca..822423e 100644
>> --- a/gdb/cp-namespace.c
>> +++ b/gdb/cp-namespace.c
>> @@ -513,6 +513,8 @@ cp_lookup_symbol_namespace (const char *scope,
>> const domain_enum domain)
>> {
>> struct symbol *sym;
>> + struct symbol *scope_sym;
>> + struct type *scope_type;
>>
>>
> Add one more space before "struct".
>
>
>> /* First, try to find the symbol in the given namespace. */
>> sym = cp_lookup_symbol_in_namespace (scope, name, block, domain);
>> @@ -530,6 +532,31 @@ cp_lookup_symbol_namespace (const char *scope,
>> block = BLOCK_SUPERBLOCK (block);
>> }
>>
>> + /* If scope is a C++ class, we need to search all its base classes. */
>> + if (scope == NULL || scope[0] == '\0')
>> + return NULL;
>> +
>> + scope_sym = lookup_symbol (scope, NULL, VAR_DOMAIN, NULL);
>> + if (scope_sym == NULL)
>> + return NULL;
>> +
>> + scope_type = SYMBOL_TYPE(scope_sym);
>>
> Add a space between SYMBOL_TYPE and "(".
>
>
>> + if (scope_type == NULL)
>> + return NULL;
>> +
>> + if (TYPE_CODE (scope_type) == TYPE_CODE_STRUCT)
>> + {
>> + int nbases = TYPE_N_BASECLASSES (scope_type);
>> + int i;
>> + for (i = 0; i< nbases; i++)
>> + {
>> + const char *base_name = TYPE_BASECLASS_NAME (scope_type, i);
>> + sym = cp_lookup_symbol_namespace (base_name, name, block,
>> domain);
>> + if (sym != NULL)
>> + return sym;
>> + }
>> + }
>> +
>> return NULL;
>> }
>>
>
Thanks for the corrections.
Lei
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