cl.exe and a C1083 error
Jake
Jake_Devore@playstation.sony.com
Thu Aug 6 04:05:00 GMT 2009
So we are using regular make files to invoke the ms compiler. I get correct
behavior on the build servers, but not my local system. The compiler isn't
picking up the includes we send it on my system. We use a mount -f -s -b and
that seems to clear up the posix to win32 path issue on the build servers. I'm
not sure if I'm just missing something. The only obvious thing that I see is
the build servers is running an older version of cygwin than I am.
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