clock() and sleep(int) system calls
Mon Nov 13 00:23:00 GMT 2000
Joe Clark wrote:
> Hello there. I'm trying to build a socket-based program on WinNT 4, and
> I'd like to be able to combine clock() and sleep() in the program, but from
> my preliminary experiments, it appears that the sleep() function
> reinitializes the variable that clock() keeps track of -- so much for
> measuring elapsed time. Is this documented somewhere? Is there some good
> explanation for why it works this way? Is there a way around it?
> While I'm at it, for those who know socket programming, is there a way to
> "kill" a call to the accept(...) function, which normally blocks until a
> connection comes in? I'd like to declare a maximum time for my server to
> run (say 5 minutes), and then have it exit normally.
You have to use `select' to wait for a connection only a specific
amount of time. When select reports that a connection should be
established only then call `accept'.
Corinna Vinschen Please, send mails regarding Cygwin to
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Red Hat, Inc.
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