can't figure something out in gl.h

Garner Chung garnerbc@uclink2.berkeley.edu
Sat Sep 20 03:53:00 GMT 1997


One of the main reasons for my having so many problems linking to SGI's opengl.dll was the fact that in "gl.h" there are these lines:

#if !defined(WIN32)
#define WINGDIAPI
#define APIENTRY
#endif /* defined(WIN32) */

Basically, they don't work.  So APIENTRY gets redefined to nothing (from STDCALL).  Therefore gcc would constantly spit out an object file that would tell the ld to try and link to a glFunction without the "@NN"s.  I therefore idiotically assumed that all glFunctions were not STDCALL's(without even looking at the gl header file).  I am kind of unversed in programming in general.  I guess I am wondering why these lines don't work properly.  Meaning that: WINGDIAPI and APIETNRY should not get redefined to nothing on my machine.

Where would "WIN32" get defined?

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