multiwindow crash on resolution 1280

Harold L Hunt II
Thu Jan 30 19:59:00 GMT 2003


What happens if he runs in 1280x1024 with "-engine 1" instead of

Please send in a log from that run.  I suspect it will be the same.

Is 1280x1024 the maximum resolution that he can run in, or is there a higher
resolution that works just fine with -multiwindow?  I am just trying to
figure out if this is a problem where the largest size is not possible but
anything smaller than that is okay, or if it is just that one size in the
middle has problems but all the rest are okay.

Oh yeah, and this was done with 4.2.0-25, right?

Thanks for testing,


-----Original Message-----
[]On Behalf Of J S
Sent: Thursday, January 30, 2003 4:30 AM
Subject: multiwindow crash on resolution 1280


I have a customer trying out multiwindow mode on windows 95. He usually has
his resolution set to 1280 x 1024, but for some reason multiwindow won't
work with this. If I change his display settings to anything else though, it
does work. Here is the log:

ddxProcessArgument - Initializing default screens
winInitializeDefaultScreens - w 1280 h 1024
winInitializeDefaultScreens - Returning
OsVendorInit - Creating bogus screen 0
(EE) Unable to locate/open config file
InitOutput - Error reading config file
winDetectSupportedEngines - Windows 95/98/Me
winDetectSupportedEngines - DirectDraw installed
winDetectSupportedEngines - Returning, supported engines 00000013
InitOutput - g_iNumScreens: 1 iMaxConsecutiveScreen: 1
winSetEngine - Multi Window => ShadowGDI
winAdjustVideoModeShadowGDI - Using Windows display depth of 16 bits per
winCreateBoundingWindowWindowed - User w: 1280 h: 1024
winCreateBoundingWindowWindowed - Current w: 1280 h: 1024
winAdjustForAutoHide - Original WorkArea: 0 0 1024 1280
winAdjustForAutoHide - Adjusted WorkArea: 0 0 1024 1280
winCreateBoundingWindowWindowed - WindowClient w 1280 h 1024 r 1280 l 0 b
1024 t 0
winCreateBoundingWindowWindowed -  Returning
winAllocateFBShadowGDI - Creating DIB with width: 1280 height: 1024 depth:
winAllocateFBShadowGDI - Dibsection width: 1280 height: -1024 depth: 16 size
image: 2621440
winAllocateFBShadowGDI - Shadow blit failure
winFinishScreenInitFB - Could not allocate framebuffer
winScreenInit - winFinishScreenInit () failed

Fatal server error:
InitOutput - Couldn't add screen 0

Thanks for any help,


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