Which XWin engine is "best"?
Tue Jan 8 09:11:00 GMT 2002
> -----Original Message-----
> From: Brian Genisio [mailto:firstname.lastname@example.org]
> Sent: Tuesday, January 08, 2002 12:09 PM
> To: James Tetazoo; email@example.com
> Subject: Re: Which XWin engine is "best"?
> Dont use NativeGDI, because it is a development engine...
> If you have DirectX 4 or greater, use DirectDraw4... most
> people do, and it is faster than the old standby of DirectDraw.
> Either DirectDraw engine will work, but if you can use
> DirectDraw4, then do it.
> PS (to the rest of the group). If I got anything wrong,
> please correct me.
Thanks. That is what I was going to write,
> --- James Tetazoo <firstname.lastname@example.org> wrote:
> > There seems to be precious little documentation on exactly what
> > differentiates one XWin engine from the other (ie. GDI, DirectDraw,
> > DirectDraw4, NativeGDI). This makes it impossible to
> determine which engine
> > it the "best" one to use under which circumstances.
> > I'd appreciate it if someone could shed a little light on this
> > subject.
> > Thanks.
> > _________________________________________________________________
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