[ITP] foobillard - OpenGL snooker / pool game

David Stacey drstacey@tiscali.co.uk
Fri Jun 26 23:08:00 GMT 2015


On 25/06/15 03:38, Yaakov Selkowitz wrote:
> On Wed, 2015-06-24 at 21:21 +0100, David Stacey wrote:
>> Built this to try out SDL that was added to Cygwin recently. Sadly,
>> performance of the game is rather disappointing compared to the native
>> Linux version running on the same hardware. Consequently, you might
>> decide that this is not appropriate for Cygwin just yet, or it might
>> only have value as a benchmarking aid for Cygwin/X. Or you might
>> consider that the performance is actually pretty impressive, given the
>> number of emulation layers involved:-)
> I didn't try comparing it to Linux, but it seemed playable to me.  You
> may want to try enabling direct hardware-accelerated rendering[1] in
> multiwindow mode, e.g.:
>
> DISPLAY=:0 LIBGL_USE_WGL=1 foobillard
>
> [1]http://x.cygwin.com/docs/ug/using-aiglx.html

Thanks for the hint. My word - what an incredible difference that makes! 
On the rather modest machine I was testing with, that must have 
increased the framerate tenfold. I have included that tip in the 
announcement.

Dave.



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