[PATCH 04/27] bfd/ELF: mark internal IA-64 functions hidden
Jan Beulich
jbeulich@suse.com
Mon Oct 27 14:09:13 GMT 2025
This reduces the dynamic symbol table a little and allows the compiler to
be more aggressive about inlining (as it sees fit, of course).
--- a/bfd/elfxx-ia64.h
+++ b/bfd/elfxx-ia64.h
@@ -19,18 +19,21 @@
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
MA 02110-1301, USA. */
-reloc_howto_type *ia64_elf_reloc_type_lookup (bfd *, bfd_reloc_code_real_type);
+reloc_howto_type *ia64_elf_reloc_type_lookup (bfd *, bfd_reloc_code_real_type)
+ ATTRIBUTE_HIDDEN;
-reloc_howto_type *ia64_elf_reloc_name_lookup (bfd *, const char *);
+reloc_howto_type *ia64_elf_reloc_name_lookup (bfd *, const char *)
+ ATTRIBUTE_HIDDEN;
-reloc_howto_type *ia64_elf_lookup_howto (unsigned int rtype);
+reloc_howto_type *ia64_elf_lookup_howto (unsigned int rtype) ATTRIBUTE_HIDDEN;
-bool ia64_elf_relax_br (bfd_byte *contents, bfd_vma off);
-void ia64_elf_relax_brl (bfd_byte *contents, bfd_vma off);
-void ia64_elf_relax_ldxmov (bfd_byte *contents, bfd_vma off);
+bool ia64_elf_relax_br (bfd_byte *contents, bfd_vma off) ATTRIBUTE_HIDDEN;
+void ia64_elf_relax_brl (bfd_byte *contents, bfd_vma off) ATTRIBUTE_HIDDEN;
+void ia64_elf_relax_ldxmov (bfd_byte *contents, bfd_vma off) ATTRIBUTE_HIDDEN;
bfd_reloc_status_type ia64_elf_install_value (bfd_byte *hit_addr, bfd_vma v,
- unsigned int r_type);
+ unsigned int r_type)
+ ATTRIBUTE_HIDDEN;
/* IA64 Itanium code generation. Called from linker. */
extern void bfd_elf32_ia64_after_parse
More information about the Binutils
mailing list