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[Bug translator/2293] confirm preemption/interrupt blocking in systemtap probes


------- Additional Comments From fche at redhat dot com  2006-03-29 11:54 -------
I am skeptical that games with the processor ID are appropriate, or that
allowing end probes to block is appropriate.

I recommend opening a new bug against the runtime, addressing specifically the
issue of I/O buffering near the time of shutdown.  I recall suggesting looking
into whether stpd and the kernel-side runtime message handler can work together
to drain the buffers before starting the module_exit process, to provide the
maximum static space to the end probes.  (That space amount would
uncoincidentally match the command line option "-s NUM" to the initial
compilation stage, and thus make some intuitive sense to the user.)  Did you try
that?

-- 


http://sourceware.org/bugzilla/show_bug.cgi?id=2293

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