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Re: Breakpoint menus with overloaded constructors


On Fri, Jan 04, 2008 at 10:36:38AM +1300, Nick Roberts wrote:
> 
> Breakpoint menus don't seem to work with overloaded constructors.  Is that a
> known problem?

Yes, it's been broken since before I started working on GDB.
> Note: breakpoint -1 (disabled) also set at pc 0x0.
> Breakpoint 1 at 0x0
> Note: breakpoints -1 (disabled) and 1 also set at pc 0x0.
> Breakpoint 2 at 0x0

Though they look a bit more broken than I remember, now.  Vladimir,
have you seen this before?

-- 
Daniel Jacobowitz
CodeSourcery


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