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Re: [PATCH] IA64 fix for breakpoints on L in MLX instruction bundles
Hi,
Committed.
Petr
> Hi Kevin,
>
> My apologies, I'll fix the indentation.
>
> Petr
> > On May 9, 1:00pm, Petr Sorfa wrote:
> >
> > > Patch for handling breakpoints on the L instruction type in an MLX
> > > bundle.
> > >
> > >
> > > 2002-05-09 Petr Sorfa (petrs@caldera.com)
> > >
> > > * ia64-tdep.c: Handle breakpoints on L instruction type
> > > in MLX instruction bundle by moving the breakpoint to
> > > the third slot (X instruction type) as L holds only data.
> >
> > Approved, but I'd like you to fix a minor indentation issue prior
> > to committing it though...
> >
> > > + if (slotnum == 1 && template_encoding_table[template][1] == L)
> > > + {
> > > + slotnum = 2;
> > > + }
> >
> > This should look like this instead:
> >
> > > + if (slotnum == 1 && template_encoding_table[template][1] == L)
> > > + {
> > > + slotnum = 2;
> > > + }
> >
> > Or just:
> >
> > > + if (slotnum == 1 && template_encoding_table[template][1] == L)
> > > + slotnum = 2;
> >
> > Thanks,
> >
> > Kevin