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Floating point optimisation.


I am using 2.95.1 compiler built for SH-COFF, Hitachi SH, and am finding the floating point code
very inefficient, I would like to make all the trivial functions inline, A==B, A>B etc.

Does any one have any ideas ?

The Cygnus build, 98r2 also has the same issues.

Thanks in advance.
Robert Melchers
======================================
mailto:robert.melchers@bigfoot


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