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Re: framebuffer corruption due to overlapping stp instructions on arm64
On Fri, Aug 03, 2018 at 09:16:39AM +0200, Ard Biesheuvel wrote:
> On 3 August 2018 at 08:35, Mikulas Patocka <email@example.com> wrote:
> > On Thu, 2 Aug 2018, Matt Sealey wrote:
> >> The easiest explanation for this would be that the memory isn?t mapped
> >> correctly. You can?t use PCIe memory spaces with anything other than
> >> Device-nGnRE or stricter mappings. That?s just differences between the
> >> AMBA and PCIe (posted/unposted) memory models.
> Whoa hold on there.
> Are you saying we cannot have PCIe BAR windows with memory semantics on ARM?
> Most accelerated graphics drivers rely heavily on the ability to map
> the VRAM normal-non-cacheable (ioremap_wc, basically), and treat it as
> ordinary memory.
Yeah, I'd expect framebuffers to be mapped as normal NC. That should be
fine for prefetchable BARs, no?