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Re: [PATCH v3 13/28] arm64/sve: Signal handling support


On Tue, Oct 10, 2017 at 07:38:30PM +0100, Dave P Martin wrote:
> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> index aabeaee..fa4ed34 100644
> --- a/arch/arm64/kernel/fpsimd.c
> +++ b/arch/arm64/kernel/fpsimd.c
> @@ -310,6 +310,32 @@ static void fpsimd_to_sve(struct task_struct *task)
>  		       sizeof(fst->vregs[i]));
>  }
>  
> +/*
> + * Transfer the SVE state in task->thread.sve_state to
> + * task->thread.fpsimd_state.
> + *
> + * Task can be a non-runnable task, or current.  In the latter case,
> + * softirqs (and preemption) must be disabled.
> + * task->thread.sve_state must point to at least sve_state_size(task)
> + * bytes of allocated kernel memory.
> + * task->thread.sve_state must be up to date before calling this function.
> + */
> +static void sve_to_fpsimd(struct task_struct *task)
> +{
> +	unsigned int vq;
> +	void const *sst = task->thread.sve_state;
> +	struct fpsimd_state *fst = &task->thread.fpsimd_state;
> +	unsigned int i;
> +
> +	if (!system_supports_sve())
> +		return;
> +
> +	vq = sve_vq_from_vl(task->thread.sve_vl);
> +	for (i = 0; i < 32; ++i)
> +		memcpy(&fst->vregs[i], ZREG(sst, vq, i),
> +		       sizeof(fst->vregs[i]));
> +}

Nit: could we actually just do an assignment with some pointer casting?
It looks like we invoke memcpy for every 16 bytes (same for
fpsimd_to_sve).

Otherwise:

Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>


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