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On 10/05/2017 05:17 PM, Andreas Schwab wrote:
- /* Reset the lock the dynamic loader uses to protect its data. */ + /* Reset the locks the dynamic loader uses to protect its data. */ __rtld_lock_initialize (GL(dl_load_lock)); + __rtld_lock_initialize (GL(dl_load_write_lock));
I'm pretty sure that the child now sees corrupted a dynamic linker state instead of hanging. If not, this needs a comment why this does not happen.
Thanks, Florian
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