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Re: win32-arm-low.c regptr 96 bits stored in 32 bit variable


On 2018-10-26 18:40, Bill Morgan wrote:
Should this static variable ULONG zero be at least 96 bits?

static char *
regptr (CONTEXT* c, int r)
{
  if (mappings[r] < 0)
  {
    static ULONG zero;
    /* Always force value to zero, in case the user tried to write
       to this register before.  */
    zero = 0;
    return (char *) &zero;
  }
  else
    return (char *) c + mappings[r];
}

reg-arm.dat shows 96 bits for the ones that have mappings[r] == -1

name:arm
xmlarch:arm
expedite:r11,sp,pc
32:r0
32:r1
32:r2
32:r3
32:r4
32:r5
32:r6
32:r7
32:r8
32:r9
32:r10
32:r11
32:r12
32:sp
32:lr
32:pc
96:f0
96:f1
96:f2
96:f3
96:f4
96:f5
96:f6
96:f7
32:fps
32:cpsr

Hi Bill,

By inspection, it does seem like a mistake, and that we would need to return a pointer to a buffer at least as big as register r. But I have no idea how to build/run/test gdbserver on win32/arm. If you are able to confirm that there is a problem and test a fix, could you please provide a patch?

To avoid this kind of problem again, we could return a pointer to a dynamically-sized buffer adjusted to the size of the register. Something like this:

static char *
regptr (CONTEXT* c, struct regcache *regcache, int r)
{
  if (mappings[r] < 0)
  {
    static gdb::byte_vector zero;
    /* Always force value to zero, in case the user tried to write
       to this register before.  */
    zero.assign (regcache_register_size (regcache, r), 0);
    return (char *) zero.data ();
  }
  else
    return (char *) c + mappings[r];
}

Simon


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