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sim: using automake


On Thursday, July 07, 2011 23:44:27 Hans-Peter Nilsson wrote:
> Obviously and see the context where non-multi-objs depend on it.
> Found the usual hard way: do a necessary edit in sim-main.h and
> observe fallout when the igen-generated semantics files aren't
> recompiled.  I know there probably *should* also be an explicit
> dependency from the .o to the .c too as in the non-multi-objs
> but at least this is an improvement.

ive been bit by this multiple times, and it always seemed crazy to me that we 
still do manual dependency management.  many of the other sourceware projects 
have converted to automake and dropped the hardcoded lists, so is there 
anything holding back the sim dir other than someone doing it ?
-mike

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