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On Mon, Apr 28, 2008 at 01:28:57PM -0400, Aleksandar Ristovski wrote:I agree, but without knowing the long term intent it is hard to tell. At the moment it introduces slight complication since only "catch" and "throw" use ops and nothing else (and, therefore, take different printing route than anything else). I can see how breakpoint_ops can be very useful, if used consistently - it could be used to, for example, get rid of the switch statements you mentioned above.
Why do you assume there is a long term intent? :-)
I don't want to add new elements to those switches unless they are really for things that do not behave like breakpoints. I'd be happy to see patches removing existing cases. That's why, when I wrote new code to catch C++ exceptions, I used breakpoint_ops.
See how "fork" is cool and "catch" isn't. "Catch" looks just like any other breakpoint; the only diff. is in "What" field, while catch fork is clearly a catchpoint.
If you can convince us it matters, we can change the output.
Personally I think "breakpoint on exception catch" is a perfectly reasonable thing to call it - that's what it is. The fork catchpoints are not like a breakpoint, though, since they do not correspond to any code address - just an OS event.
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