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Re: MI: performance of getting stack arguments
Jim Ingham wrote:
Do you really have a UI that shows the stack arguments for ALL the
frames on the stack? That's very unusual (and visually a bit
overwhelming, I would imagine). The usual stack display shows the stack
with just the function names. Then clicking on any given stack will
populate the arguments for that frame, fill the source window with the
source for that frame, etc... This way, you only need to fetch the
arguments for the bottom-most frame on the stack when you stop
stepping. You would only fetch the other stack arguments if the user
specifically requests them.
The ordinary bt from gdb gives this info, and it would be a pain
not to have it!