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Re: [patch ping2] Simulator Supports for MIPS32 DSP ASE

On Mon, Sep 12, 2005 at 02:36:47PM +0100, Nigel Stephens wrote:
> It does seem to be accepted that the individual machine-specific 
> directories will continue to contain code with "assorted" copyrights. 
> Maybe this was felt to be necessary to encourage CPU manufacturers to 
> contribute code which might have been derived from their own proprietary 
> simulators, and who therefore wanted to retain copyright in order to 
> protect their tools from malicious claims.

I think it's more a matter of inertia.  We already had simulators not
copyright the FSF.

> >In any case, you're adding new files to a directory in which everything
> >is copyright FSF.  That doesn't seem like a good choice.  The only new
> >files are tests, right?
> > 
> >
> There is the new file dsp.igen, which implements the DSP ASE 
> instructions, and that is quite a significant new piece of code.

I see, I missed the new files, since they were attached rather than
part of the diff.

Most of the MIPS simulator is (C) FSF.  But four files have assorted
other copyright status, and a number of major files have no listed
copyright status at all.  So adding a couple files copyright MIPS is
not a big deal.

Objection withdrawn.  If we need to revisit the license terms later, we
know where to find you :-)

Daniel Jacobowitz
CodeSourcery, LLC

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