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Re: i686 ld couldn't resolve wglCreateContext from libopengl32.a on x86_64 system
On Thu, Mar 2, 2017 at 5:19 PM, Yaakov Selkowitz wrote:
>
> Maybe, maybe not. Mixing *NIX and Win32 APIs isn't so simple.
>
I have some small projects that do this mixing. A determined
individual can do it. I have not done it with 'wgl'
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