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Re: Gtkmm now builds under Cygwin
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Yaakov Selkowitz <yselkowitz@users.sourceforge.net> writes:
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> roger.leigh@epictechnology.co.uk wrote:
> | The current versions of Glibmm and Gtkmm (GTK+ C++ bindings) now build
> | under the current Cygwin. (gtkmm 2.4.6 and glibmm 2.4.5, released
> | today.)
> |
> | Currently Gtkmm only builds with the X11 GDK backend, if Cygwin can
> | include a libgtk built with the win32 backend (pretty please!), I'll
> | be able to get that working as well (I have patches for 2.2, but these
> | need redoing for 2.4).
> |
> | I should have libglademm redone soon. Perhaps soon it will be
> | possible to play Monster Masher!
>
> I already have built the entire current gtkmm 2.4/2.6 chain (glibmm,
> gtkmm, libglademm, libgnomecanvasmm, gconfmm, gnome-vfsmm, libgnomemm,
> libgnomeuimm, libpanelappletmm), as well as the 2.0 chain and gtkmm-1.2.
Superb! I was completely unaware of this. The reason I mentioned it
was because it's the first release to build without any patching. Do
the others still require patches?
> I'm still waiting for space to upload; once I get it, they'll be
> available at:
>
> http://cygwin-ports.sourceforge.net/
Cool. I'll check it out.
Regards,
Roger
- --
Roger Leigh
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