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Re: Plugins and referencing *variables* in the loading program
- From: Igor Pechtchanski <pechtcha at cs dot nyu dot edu>
- To: Maarten Boekhold <boekhold at emirates dot net dot ae>
- Cc: cygwin at cygwin dot com
- Date: Fri, 8 Oct 2004 10:10:26 -0400 (EDT)
- Subject: Re: Plugins and referencing *variables* in the loading program
- References: <41667322.8040706@emirates.net.ae>
- Reply-to: cygwin at cygwin dot com
On Fri, 8 Oct 2004, Maarten Boekhold wrote:
> Hi,
>
> suppose I have application A, that loads (gmodule_open) a module B. 'A'
> contains a variable:
>
> A.c:
> G_MODULE_EXPORT int var = 1;
>
> B refers to that variable:
>
> B.c:
> G_MODULE_IMPORT int var;
>
> B is linked with a A.def file:
>
> A.def:
> IMPORTS
> var = A.exe.var
>
> When I use 'var' in B, it has a completely wrong value.
>
> Can the windows linker resolve references to external variables when
> loading a library with gmodule_open/dlopen?
>
> Maarten
The short answer is "no".
The slightly longer answer is: "do you Google?"
<http://google.com/search?q=import+symbols+executable+site%3Acygwin.com>
Igor
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