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Re: libdinput.a
On Mon, Mar 08, 2004 at 11:07:08AM -0500, Larry Hall wrote:
> At 08:50 AM 3/8/2004, you wrote:
>
> >What version of DirectX is supported ? Or more exactly what version of DirectInput?
> >I need DirectInput 8, but LPDIRECTINPUT8, DirectInput8Create() are not recognized by libdinput.a (it seems like libdinput.a goes for DirectX 7).
> >Is the answer in the FAQ:
> >Why isn't package XXXX available in Cygwin? (Or, why is your package so out of date?) <http://cygwin.com/faq/faq_toc.html>
> >If so, can I link a gcc compiled program from cygwin against the static Win32 libs xxxx.lib ? (the -mno-cygwin flag is for dynamic linking).
> >Is there by any chance a libdinput8.a like in Dev-C++ ?
> >If nothing else works, can I link the MSVC libs as stated in the FAQ in:
> >How do I link against .lib files? <http://cygwin.com/faq/faq_toc.html>
> >I'm sorry if this question was asked before, it was not in the FAQ.
> > A. Sava
>
>
> Yeah, I'd say this entry is a bit out-of-date, though the information isn't
> wrong. You should be able to use the '.lib' files directly. Just list them
> like you would object files. Feel free to make whatever additions are
> necessary to the DirectX stuff to support your work. Please consider
> submitting patches for whatever you do.
I'd love to correct the entry, which appears to be
<http://cygwin.com/faq/faq_4.html#SEC103>
but I don't really know what's out-of-date.
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